Thumper: Difference between revisions
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== Trivia == |
== Trivia == |
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* According to developer [[David Kalina]], the idea of the Thumper is "shamelessly stolen" from the 1965 sci-fi novel, Dune.<ref>https://trello.com/c/2nABB5sJ/152-next-steps-on-ice-worm</ref> |
* According to developer [[David Kalina]], the idea of the Thumper is "shamelessly stolen" from the 1965 sci-fi novel, Dune.<ref>https://trello.com/c/2nABB5sJ/152-next-steps-on-ice-worm</ref> |
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* It's likely also inspired in-part by the similar devices featured in the 2004 Valve video game Half-Life 2, where large "thumpers" on beaches are used to keep Antlions, a type of alien insects, from getting near. |
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== References == |
== References == |
Revision as of 22:54, 10 November 2019
<infobox> <title source="title1"><default>Thumper</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:thumper||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Thumper is a deployable device that creates loud, pulsing noises in order to distractIce Worms. Ice Worms will prioritize the noise coming from Thumpers over other sources of noise, allowing for the player to traverse through Ice Worm territory as loudly as they wish, without drawing attention. This also means that players will be able to use drills without the noise attracting worms.[1]
Recipe
The blueprint for this item is acquired from a Data Box in the Arctic Spires. See the map for more specific info. It is crafted at the Fabricator.
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Trivia
- According to developer David Kalina, the idea of the Thumper is "shamelessly stolen" from the 1965 sci-fi novel, Dune.[2]
- It's likely also inspired in-part by the similar devices featured in the 2004 Valve video game Half-Life 2, where large "thumpers" on beaches are used to keep Antlions, a type of alien insects, from getting near.
References
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