Seatruck Aquarium Module: Difference between revisions
m (Tueman moved page Sea Truck Aquarium Module to Seatruck Aquarium Module) |
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{{Craftable |
{{Craftable |
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|image1 = |
|image1 = Seatruck Aquarium Module.png |
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|category = [[:Category: |
|category = [[:Category: Seatruck Modules|Seatruck Module]] |
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|description = Attachable sea truck module that collects live specimens from the external environment. |
|description = Attachable sea truck module that collects live specimens from the external environment. |
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|size = |
|size = |
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|blueprint=[[Fragments]] |
|blueprint=[[Fragments]] |
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|fragments=3 |
|fragments=3 |
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|item2= |
|item2=Seatruck Aquarium Module Fragment |
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|location2= |
|location2= |
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* [[Thermal Spires]] |
* [[Thermal Spires]] |
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|debugspawn2=''seatruckaquariummodulefragment'' |
|debugspawn2=''seatruckaquariummodulefragment'' |
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}} |
}} |
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The ''' |
The '''Seatruck Aquarium Module''' is a [[Seatruck]] module that collects any edible [[Fauna]] that come too close to the module. Captured creatures are visible in the aquarium covering the entire module. |
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==Overview== |
==Overview== |
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The Aquarium Module allows the player to collect nearby fish and stores them inside of small 4x2 containers within the module. There is one container on each side of the module that fill up with fish coinciding with their side. |
The Aquarium Module allows the player to collect nearby fish and stores them inside of small 4x2 containers within the module. There is one container on each side of the module that fill up with fish coinciding with their side. |
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Like all |
Like all Seatruck modules, the Aquarium Module can be piloted from the roof to connect it to other Seatruck modules. |
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{{Clear}} |
{{Clear}} |
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==Recipe== |
==Recipe== |
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{{Navbox Vehicles}} |
{{Navbox Vehicles}} |
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[[Category: |
[[Category:Seatruck Modules]] |
Revision as of 01:03, 16 June 2019
<infobox> <title source="title1"><default>Seatruck Aquarium Module</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:seatruckaquariummodule||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>seatruckaquariummodulefragment</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Seatruck Aquarium Module is a Seatruck module that collects any edible Fauna that come too close to the module. Captured creatures are visible in the aquarium covering the entire module.
Overview
The Aquarium Module allows the player to collect nearby fish and stores them inside of small 4x2 containers within the module. There is one container on each side of the module that fill up with fish coinciding with their side.
Like all Seatruck modules, the Aquarium Module can be piloted from the roof to connect it to other Seatruck modules.
Recipe
The blueprint for this item is unlocked by scanning fragments in the Thermal Spires. (no target detected)
Databank Entry
(No target detected)
Gallery
<tabber> In-Game=
|-| Videos=
- Fish collector
</tabber>
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.