Recyclotron: Difference between revisions
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{{Craftable|title1 = Recyclotron|icon={{Icon}}|debugspawn = recyclotron|description = Breaks apart components of any |
{{Craftable|title1 = Recyclotron|icon={{Icon}}|debugspawn = recyclotron|description = Breaks apart components of any inserted item.|category = [[Seabase Modules]]|subcat = [[Interior Modules]]|acquired_from = |blueprint = Scan 4 [[Architect Artifacts (Disambiguation)|Architect Artifacts]]}}The '''Recyclotron''' is a buildable [[Seabase Modules|Seabase Module]] that can break apart components of any inserted item. It functions in a similar manner to a [[Trash Can]] with the items to be dismantled being placed into the device's storage. After an object is dismantled, the player must re-open the storage menu to retrieve the broken-down materials.The Recyclotron will recycle items according to their recipes, for example, a [[Flashlight]] will give the player one [[Glass]] and one [[Battery]]. |
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Lifeforms cannot be recycled in the Recyclotron. |
Lifeforms cannot be recycled in the Recyclotron. |
Revision as of 17:52, 20 July 2020
<infobox> <title source="title1"><default>Recyclotron</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:recyclotron||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Recyclotron is a buildable Seabase Module that can break apart components of any inserted item. It functions in a similar manner to a Trash Can with the items to be dismantled being placed into the device's storage. After an object is dismantled, the player must re-open the storage menu to retrieve the broken-down materials.The Recyclotron will recycle items according to their recipes, for example, a Flashlight will give the player one Glass and one Battery. Lifeforms cannot be recycled in the Recyclotron. Items that have recipes but can't be recycled include:
Recipe
The blueprint for this item is acquired by scanning four Architect Artifacts. It is crafted with the Habitat Builder.
Gallery
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