Quantum Locker: Difference between revisions

From Subnautica Wiki
No edit summary
(Add the unlocking method)
Line 7: Line 7:


== Recipe ==
== Recipe ==
The blueprint for this item is acquired by scanning two [[Architect Artifacts]]. This item is crafted in the [[Fabricator]].{{Recipe|machine = Fabricator|item3 = Diamond|item2 = Advanced Wiring Kit|count1 = 2|item1 = Titanium|count3 = 2|result = Quantum Locker}}{{clear}}
This item is crafted in the [[Fabricator]].

{{Recipe|machine = Fabricator|item3 = Diamond|item2 = Advanced Wiring Kit|count1 = 2|item1 = Titanium|count3 = 2|result = Quantum Locker}}{{clear}}


== References ==
== References ==

Revision as of 06:00, 30 March 2020

Unknown.png This seems new

This article contains information that is updated for the latest Experimental Version of Subnautica. Players using stable mode may find this information inaccurate.


<infobox> <title source="title1"><default>Quantum Locker</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:quantumlocker||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> A buildable storage locker that has a linked storage when another Quantum Locker is built and deployed in Sector Zero.[1]

Uses

The Quantum Locker allows for items to be accessed from different containers (That the player places) around Sector Zero.

Recipe

The blueprint for this item is acquired by scanning two Architect Artifacts. This item is crafted in the Fabricator.


References

Lua error in package.lua at line 80: module 'Dev:Navbox' not found.