Mineral Detector: Difference between revisions

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|category = [[Tools]]
|category = [[Tools]]
|description =
|description =
|debugspawn=''metaldetector''
|size =
|blueprint=
}}The '''Metal Detector''' is a potential craftable tool. Listed functions of the metal detector are as follows; Tool can be dialed into a material type (titanium, silver, etc).
|size = 1
When held in hand, the tool beeps/flashes at a frequency coincident with distance to the nearest matching material instance.<ref>[https://favro.com/organization/35200a08dbbad85b26102638/0d9378db42299691bb14c708?card=Unk-3540 Favro Card: Metal Detector - Complete Design]</ref>
}}The '''Metal Detector''' is a craftable [[Tools|tool]]. It allows the [[player]] to locate sources of metal, such as outcrops.


==References==
==Usage==
When held, the Metal Detector displays the current target metal and a sine graph showing the player's proximity to the target. Additionally, there is a looping beeping sound that will occur more frequently depending on how close the player is to the target metal. To change the target metal, press {{Key|RMB}}. The metals available to be targeted are as follows:
<references />
*[[Copper Ore]]
*[[Diamond]]
*[[Gold]]
*[[Lead]]
*[[Lithium]]
*[[Magnetite]]
*[[Silver Ore]]
*[[Titanium]]

==Recipe==
{{Recipe2}}


{{Navbox Items}}
{{Navbox Items}}

Revision as of 23:54, 29 April 2019

The subject of this article was not implemented in Version 1.0 and information is limited!

<infobox> <title source="title1"><default>Mineral Detector</default></title>

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<label>Debug Spawn</label> <format> * {{#explode:metaldetector||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Metal Detector is a craftable tool. It allows the player to locate sources of metal, such as outcrops.

Usage

When held, the Metal Detector displays the current target metal and a sine graph showing the player's proximity to the target. Additionally, there is a looping beeping sound that will occur more frequently depending on how close the player is to the target metal. To change the target metal, press RMB. The metals available to be targeted are as follows:

Recipe

(no target detected)

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