Mercury II: Difference between revisions
Line 1: | Line 1: | ||
{{Spoiler}}{{Biome|title1 = Crashed Ship|image1 = Unknown.png|category = [[Structures]]|gotoid = ''crashedship1'' ''crashedship2''|depth_range = 50 - 100 meters (thrusters) |
{{Spoiler}}{{Biome|title1 = Crashed Ship|image1 = Unknown.png|category = [[Structures]]|gotoid = ''crashedship1'' ''crashedship2''|depth_range = 50 - 100 meters (thrusters) |
||
200 - 250 meters (front)}}stop being lazy and go figure it out for yourself |
|||
200 - 250 meters (front)}}The '''Crashed Ship''' is a spacecraft belonging to an unknown [[Trans-Gov]] that crashed on [[Planet 4546B]]. Its wreckage is broken into two three sections, with the largest of the three ending up on a downward slope bordering the [[Purple Vents]], [[Lilypad Islands]] and [[Tree Spires]], the second-largest in the Lilypad Islands, and the smallest at the edge of the Purple Vents over a crevasse. |
|||
==<nowiki/>== |
|||
A [[Laser Cutter]] is needed to explore most of the crashed ship rooms, as well as [[Propulsion Cannon]] for an optional room in the two main segments. [[Squidshark|Squidsharks]] can be found roaming the areas, potentially attacking the player. |
|||
==Story== |
|||
According to the Favro boards, the ship is intended to be somewhere between 30 to 100 years old to support the immense amount of rusting and vegetation.<ref>[https://favro.com/organization/35200a08dbbad85b26102638/0d9378db42299691bb14c708?card=Unk-4416 Favro Card: Wrecked Ship - Backstory drafts]</ref> |
|||
A piece of [[Ship Wreck Salvage]] recovered from the downed ship is needed to repair [[Radio Tower 7]], allowing [[Robin Goodall|Robin]] to re-establish communication with the [[Vesper Station|Vesper]]. |
|||
Numbered "Ship Crew Log" PDAs can be found inside all segments of the wreckage. Currently, they have no text. |
|||
== Stern Wreck == |
|||
The stern of the crashed ship can be found at a depth of around 100m at the edge of the Purple Vents and Tree Spires, just east by southeast of the [[Rocket Island]]. A Laser Cutter is needed to explore most of the rooms. [[Spinefish]] can be found here. |
|||
The player can find 2 [[Power Cell|Power Cells]], 3 [[Battery|Batteries]], 2 [[Disinfected Water]] and 2 [[Nutrient Block|Nutrient Blocks]] in supply crates scattered inside the wreckage. |
|||
=== Engine Room === |
|||
In the engine room, the Ship Wreck Salvage item can be found behind a panel on one of the engine sections. A Laser Cutter is needed in order to access the room, as well to extract the salvage itself. The Ship Crew Log 1 PDA is also found in this room. |
|||
=== Ship Crew Log 2 Room === |
|||
A [[Reactor Rod]] inside a sealed supply crate and the Ship Crew Log 2 PDA can both be found in a room blocked by debris that can be pulled away using the Propulsion Cannon. |
|||
=== Password Room === |
|||
A built [[Seatruck Horsepower Upgrade]] can be found inside a door locked by a password. |
|||
== Bow Wreck == |
|||
The bow of the ship can be found at a depth of around 250m in the Lilypad Islands, in an area surrounded by Squidsharks. Plenty of [[Feather Fish (Red)|Red Feather Fish]] can be found inside, as well as [[Bloodroot|Bloodroots]]. |
|||
Five Reactor Rods can be found in sealed supply crates scattered in the wreck. One is close to a rusted [[Nuclear Reactor]], a second is in a room blocked by debris that can be removed with a Propulsion Cannon. Three more are inside another open room with 2 rectangular exits and a hole at the floor leading to the dormitory rooms and the cafeteria. The player can also find 2 Power Cells and 1 Battery inside supply crates scattered inside the ship. |
|||
=== Ship Crew Log 4 Room === |
|||
Ship Crew Log 4 can be found in an isolate room, located at a higher floor that can be accessed by a staircase. |
|||
=== Alien Containment Room === |
|||
This room has three sealed doors leading to other areas, the command room, and Ship Crew Log 8, located close to an [[Alien Containment]]. |
|||
=== Bridge === |
|||
The ship's bridge can be seem from the very front of the ship wreck outside, identified by a large window. Inside, Ship Crew Log 9 can be found. |
|||
=== Dormitories and the Cafeteria === |
|||
This area can be accessed from the Alien Containment Room by cutting through a sealed door. The dormitory rooms are empty for now. |
|||
In the cafeteria area, the player can find Ship Crew Log 5, 3 pairs of Disinfected Water and Nutrient Blocks in supply crates, a pocket of breathable air at the top and a ventilation pipe with a dead end in the cafeteria. There is also a natural tunnel connected by two holes on the floor in this area. |
|||
=== Ship Crew Log 7 Sealed Room === |
|||
This room can also be accessed from the alien containment room by a sealed door. Ship Crew Log 7 can be found lying on the ground just past the sealed door. Besides the PDA, there is only a ventilation tube with a dead end. |
|||
== Detached Thruster == |
|||
The segment 3 is the smallest, being just a detached pair of thrusters. It's located stuck in a crevasse at the edge of Purple Vents and Lilypad Islands, at 150m depth. There is an [[Architect Artifacts|Architect Artifact]] close to it, and the [[Deep Purple Vents]] just below, with a tunnel leading straight to [[Crystal Caves]]. |
|||
The segment has just two rooms. The player can find a [[Seatruck Afterburner Upgrade]] in the main room, and an alternative Ship Wreck Salvage can be acquired by cutting through a panel in the second room. |
|||
==Gallery== |
|||
<tabber> |
<tabber> |
||
Crashed Ship Segment 1= |
Crashed Ship Segment 1= |
Revision as of 15:54, 23 November 2019
![]() |
Read at own risk This article contains unmarked spoilers. Players new to the game would want to avoid or be cautious toward this article. |
<infobox layout="stacked">
<title source="title1"> <default>Mercury II</default> </title> <image source="image1">
</image> <label>Category</label> <label>Type</label> <label>Depth Range</label> <label>Depth</label> <label>Temperature Range</label>
<label>Biome ID</label> <format> </format><label>Harvesting Nodes</label>
<label>goto ID</label> <format>- {{#explode:crashedship1 crashedship2||0}}
- {{#explode:crashedship1 crashedship2||1}}
- {{#explode:crashedship1 crashedship2||2}}
- {{#explode:crashedship1 crashedship2||3}}
<label>Coordinates</label> <group> <label>Point of Interest</label> </group> <label>Music</label> </infobox> stop being lazy and go figure it out for yourself
<tabber> Crashed Ship Segment 1= <tabber> Exterior=
|-| Interior=
</tabber> |-| Crashed Ship Segment 2= <tabber> Exterior=
|-| Interior=
</tabber> |-| Crashed Ship Segment 3= <tabber> Exterior=
|-| Interior=
</tabber> </tabber>