David Kalina (Developer): Difference between revisions
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David Kalina was hired late in the development of ''Subnautica'', largely for optimisation purposes. |
David Kalina was hired late in the development of ''Subnautica'', largely for optimisation purposes. |
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David remained on for Below Zero and replaced [[Charlie Cleveland]] as the director of ''Below Zero'' early in development, whilst Charlie moved onto other Unknown Worlds Entertainment projects. |
David remained on for Below Zero and replaced [[Charlie Cleveland (Developer)|Charlie Cleveland]] as the director of ''Below Zero'' early in development, whilst Charlie moved onto other Unknown Worlds Entertainment projects. |
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[[Category:Software Engineers]] |
[[Category:Software Engineers]] |
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[[Category:Directors & Producers]] |
[[Category:Directors & Producers]] |
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[[Category: |
[[Category:Subnautica: Below Zero Team]] |
Latest revision as of 23:25, 10 August 2021
<infobox layout="stacked">
<title source="title1"> <default>David Kalina (Developer)</default> </title> <image source="image1">
</image> <label>Role</label> <label>Website(s)</label> <label>Twitter</label> <label>Twitch</label> <label>Artstation</label> <label>Youtube</label> <label>IMDb</label> <label>Joined</label> <label>Has Also Worked On</label> </infobox> David Kalina was hired late in the development of Subnautica, largely for optimisation purposes. David remained on for Below Zero and replaced Charlie Cleveland as the director of Below Zero early in development, whilst Charlie moved onto other Unknown Worlds Entertainment projects. Lua error in package.lua at line 80: module 'Dev:Navbox' not found.