Control Room: Difference between revisions
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{{NotInGame}} |
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{{Craftable |
{{Craftable |
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|icon={{Icon}} |
|icon={{Icon}} |
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|debugspawn =''basecontrolroom'' |
|debugspawn =''basecontrolroom'' |
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|size=3W x 3L |
|size=3W x 3L |
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|blueprint=[[Data Boxes|Data Box]] |
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|hull_integrity = [[Hull Integrity|-1.0 Unit]] |
|hull_integrity = [[Hull Integrity|-1.0 Unit]] |
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==Recipe== |
==Recipe== |
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The blueprint for this object is acquired from a [[Data Boxes|Data Box]] in the [[Purple Vents]], at 225, -102, -621. |
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{{Recipe2}} |
{{Recipe2}} |
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Revision as of 00:30, 7 July 2019
<infobox> <title source="title1"><default>Control Room</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:basecontrolroom||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Control Room is a future base piece for Subnautica: Below Zero.
Uses
In the centre of the Control Room there is a holographic display of your base from which you can cut off the power supply to individual base pieces as well as resupply this power. This can be useful when low on power as non-essential modules can be shut down, instead only using power on the important modules.
The Control Room contains a console along the wall that can be used to alter the color of a Seabase as well as rename the base. The wall of the Control Room features a panel that shows the time of day. Next to it there is a larger panel that displays an overhead map of the seabase, the location of hull breaches, the structural integrity, and the amount of power being generated / consumed, along with the percent of power available.
On the other side of the room there is a panel that shows the interior temperature, outside weather/temperature, and forecast. The interior temperature can be set to different values.
Recipe
The blueprint for this object is acquired from a Data Box in the Purple Vents, at 225, -102, -621. (no target detected)
Databank Entry
(No target detected)
Gallery
- Control room 2
Later more complete footage of the control room
- Minimap shader
Holographic base display showcase
- Base coloring
Developer Andreas Urwalek showcasing base color customisation
- Base naming
Andreas showcasing the base naming
- Mini base
Base hologram
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.