X Compartment (Below Zero): Difference between revisions
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{{Craftable|title1 = <center>X Compartment</center>|image4 = X_Corridor.png|tab = [[Base Pieces]]|description = X-shaped compartment (-1HP).|hull_integrity = -1|crafting = [[File:Titanium.png|30px|link=Titanium]] x2|size = 1L X 1W}}The '''X Compartment''' is a [[Seabases|Seabase]] module. It is a corridor with four exits shaped like an "X". |
{{Craftable|title1 = <center>X Compartment</center>|image4 = X_Corridor.png|tab = [[Base Pieces]]|description = X-shaped compartment (-1HP).|hull_integrity = -1|crafting = [[File:Titanium.png|30px|link=Titanium]] x2|size = 1L X 1W}}The '''X Compartment''' is a [[Seabases|Seabase]] module. It is a corridor with four exits shaped like an "X". |
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The X Compartment is constructed with the [[Habitat Builder]] and placed on top of a [[Foundation]] or connected to another Seabase compartment |
The X Compartment is constructed with the [[Habitat Builder]] and placed on top of a [[Foundation]] or connected to another Seabase compartment. Adding an X Compartment to a Seabase reduces its Hull Integrity by 1. |
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==Expansion== |
==Expansion== |
Revision as of 15:13, 9 November 2018
<infobox> <title source="title1"><default>X Compartment (Below Zero)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The X Compartment is a Seabase module. It is a corridor with four exits shaped like an "X". The X Compartment is constructed with the Habitat Builder and placed on top of a Foundation or connected to another Seabase compartment. Adding an X Compartment to a Seabase reduces its Hull Integrity by 1.
Expansion
- Hatches can be placed on the end-panels and in the floor and ceiling.
- Windows can be placed on the end-panels and the ceiling.
- Ladders can be placed on the floor and ceiling if there is a vertically-adjacent Seabase module to connect.
- Reinforcements cannot be placed in an X Compartment due to the lack of side-panels.
- The X Compartment can attach to other Seabase compartments via its four end-panels.
- Smaller components and modules can be placed inside.
Recipe
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