Window (Below Zero): Difference between revisions
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(Added other modules, deleted gallery as it was based on the assumption that a Multipurpose Room Glass Ceiling would be implemented as a window, which it is not.) |
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The '''Window''' is a [[Seabases|Seabase]] component intended to allow the player to view the outside world from within Seabase modules. They are constructed with the [[Habitat Builder]] |
The '''Window''' is a [[Seabases|Seabase]] component intended to allow the player to view the outside world from within Seabase modules. They are constructed with the [[Habitat Builder]]. They have a default [[Hull Integrity]] penalty of -1.0. |
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They can be placed on the side-panels, end-panels, and the ceilings of all compatible modules. A Window's shape and size will vary depending on the specific Seabase module it is attached to as well as where on the module it is placed. |
They can be placed on the side-panels, end-panels, and the ceilings of all compatible modules. A Window's shape and size will vary depending on the specific Seabase module it is attached to as well as where on the module it is placed. |
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Windows can be placed on: |
Windows can be placed on: |
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*All eight walls |
*All eight walls of a [[Multipurpose Room]] |
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*All ten walls of a [[Large Room]] |
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⚫ | |||
* |
*All six walls of a [[Moonpool]] |
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⚫ | |||
*The wall, ceiling and three end connectors of a [[T Compartment]] |
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*The ceiling and four end connectors of an [[X Compartment]] |
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*The two end-plates of a [[Scanner Room]] or [[Control Room]]. |
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==Recipe== |
==Recipe== |
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The blueprint for this item is unlocked by scanning |
The blueprint for this item is unlocked by scanning a [[Alterra Bases|tech site]] in the [[Twisty Bridges]]. It is crafted with the Habitat Builder. |
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{{Recipe2}}{{clear}} |
{{Recipe2}}{{clear}} |
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== Gallery == |
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<gallery widths="200" spacing="small"> |
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CoolWindow.jpg |
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CoolWindow2.jpg |
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</gallery> |
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== References == |
== References == |
Revision as of 16:39, 21 May 2020
This article is about Window (Below Zero) in Subnautica. For the related article on the Below Zero Wiki, see Window. |
<infobox> <title source="title1"><default>Window (Below Zero)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:basewindow||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Window is a Seabase component intended to allow the player to view the outside world from within Seabase modules. They are constructed with the Habitat Builder. They have a default Hull Integrity penalty of -1.0. They can be placed on the side-panels, end-panels, and the ceilings of all compatible modules. A Window's shape and size will vary depending on the specific Seabase module it is attached to as well as where on the module it is placed. Windows can be placed on:
- All eight walls of a Multipurpose Room
- All ten walls of a Large Room
- All six walls of a Moonpool
- Both walls, the end connectors and the ceiling of an I Compartment (one on each end, one on each side, and one on top)
- The wall, ceiling and three end connectors of a T Compartment
- The ceiling and four end connectors of an X Compartment
- The two end-plates of a Scanner Room or Control Room.
Recipe
The blueprint for this item is unlocked by scanning a tech site in the Twisty Bridges. It is crafted with the Habitat Builder.
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References
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