Window (Below Zero): Difference between revisions

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(Added other modules, deleted gallery as it was based on the assumption that a Multipurpose Room Glass Ceiling would be implemented as a window, which it is not.)
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The '''Window''' is a [[Seabases|Seabase]] component intended to allow the player to view the outside world from within Seabase modules. They are constructed with the [[Habitat Builder]] and lower the integrity value by one unit.
The '''Window''' is a [[Seabases|Seabase]] component intended to allow the player to view the outside world from within Seabase modules. They are constructed with the [[Habitat Builder]]. They have a default [[Hull Integrity]] penalty of -1.0.


They can be placed on the side-panels, end-panels, and the ceilings of all compatible modules. A Window's shape and size will vary depending on the specific Seabase module it is attached to as well as where on the module it is placed.
They can be placed on the side-panels, end-panels, and the ceilings of all compatible modules. A Window's shape and size will vary depending on the specific Seabase module it is attached to as well as where on the module it is placed.


Windows can be placed on:
Windows can be placed on:
*All eight walls and the ceiling<ref>https://twitter.com/slice3d/status/1056688606398554112</ref> of the [[Multipurpose Room]]
*All eight walls of a [[Multipurpose Room]]
*All ten walls of a [[Large Room]]
*All four walls and on the ceiling of the [[I Compartment]] (one on each end, one on each side, and one on top)
*One wall in the [[Scanner Room]]
*All six walls of a [[Moonpool]]
*Both walls, the end connectors and the ceiling of an [[I Compartment]] (one on each end, one on each side, and one on top)
*The wall, ceiling and three end connectors of a [[T Compartment]]
*The ceiling and four end connectors of an [[X Compartment]]
*The two end-plates of a [[Scanner Room]] or [[Control Room]].


==Recipe==
==Recipe==
The blueprint for this item is unlocked by scanning in the a [[Alterra Bases|tech site]] in the [[Twisty Bridges]]. It is crafted with the Habitat Builder.
The blueprint for this item is unlocked by scanning a [[Alterra Bases|tech site]] in the [[Twisty Bridges]]. It is crafted with the Habitat Builder.
{{Recipe2}}{{clear}}
{{Recipe2}}{{clear}}

== Gallery ==
<gallery widths="200" spacing="small">
CoolWindow.jpg
CoolWindow2.jpg
</gallery>


== References ==
== References ==

Revision as of 16:39, 21 May 2020

This article is about Window (Below Zero) in Subnautica. For the related article on the Below Zero Wiki, see Window.

<infobox> <title source="title1"><default>Window (Below Zero)</default></title>

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<label>Debug Spawn</label> <format> * {{#explode:basewindow||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Window is a Seabase component intended to allow the player to view the outside world from within Seabase modules. They are constructed with the Habitat Builder. They have a default Hull Integrity penalty of -1.0. They can be placed on the side-panels, end-panels, and the ceilings of all compatible modules. A Window's shape and size will vary depending on the specific Seabase module it is attached to as well as where on the module it is placed. Windows can be placed on:

Recipe

The blueprint for this item is unlocked by scanning a tech site in the Twisty Bridges. It is crafted with the Habitat Builder. (no target detected)

References

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