Window (Below Zero): Difference between revisions
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{{SubnauticaLinkThe|Window}} |
{{SubnauticaLinkThe|Window}} |
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{{Craftable |
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|image1 = Window.png |
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|category = [[Seabase Modules]] |
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|subcat = [[Base Pieces]] |
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|description = A port hole for your habitat, installed on an existing wall. |
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|hull_integrity = [[Hull Integrity|-1.0 Units]] |
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|crafting = [[File:Glass.png|30px|link=Glass]] x2 |
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|blueprint = Acquire the [[Habitat Builder]] |
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}} |
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They can be placed on the side-panels, end-panels, and the ceilings of all compatible modules. A Window |
They can be placed on the side-panels, end-panels, and the ceilings of all compatible modules. A Window's shape and size will vary depending on the specific Seabase module it is attached to as well as where on the module it is placed. |
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Windows can be placed on: |
Windows can be placed on: |
Revision as of 22:31, 3 February 2019
This article is about Window (Below Zero) in Subnautica. For the related article on the Below Zero Wiki, see Window. |
<infobox> <title source="title1"><default>Window (Below Zero)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Window is a Seabase component intended to allow the player to view the outside world from within Seabase modules. They are constructed with the Habitat Builder and lower the integrity value by one unit. They can be placed on the side-panels, end-panels, and the ceilings of all compatible modules. A Window's shape and size will vary depending on the specific Seabase module it is attached to as well as where on the module it is placed. Windows can be placed on:
- All eight walls and the ceiling[1] of the Multipurpose Room
- All four walls and on the ceiling of the I Compartment (one on each end, one on each side, and one on top)
- One wall in the Scanner Room
Recipe
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Gallery
References
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