Window (Below Zero): Difference between revisions
GemmaBeepo (talk | contribs) No edit summary |
Schmeplabep (talk | contribs) (Added the fact that in Below Zero you can place windows on the ceiling of the Multipurpose Room.) |
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Windows can be placed on: |
Windows can be placed on: |
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*All 8 walls |
*All 8 walls and the ceiling<ref>https://twitter.com/slice3d/status/1056688606398554112</ref> of the [[Multipurpose Room]] |
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*All 4 walls and on the ceiling of the [[Basic Compartment]] (one on each end, one on each side, and one on top) |
*All 4 walls and on the ceiling of the [[Basic Compartment]] (one on each end, one on each side, and one on top) |
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*1 wall in the [[Scanner Room]] |
*1 wall in the [[Scanner Room]] |
Revision as of 10:26, 29 October 2018
<infobox> <title source="title1"><default>Window (Below Zero)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Window is a Seabase component intended to allow the player to view the outside world from within Seabase modules. They are constructed with the Habitat Builder and lower the integrity value by one unit. They can be placed on the side-panels, end-panels, and the ceilings of all compatible modules. A Window's shape and size will vary depending on the specific Seabase module it is attached to as well as where on the module it is placed. Windows can be placed on:
- All 8 walls and the ceiling[1] of the Multipurpose Room
- All 4 walls and on the ceiling of the Basic Compartment (one on each end, one on each side, and one on top)
- 1 wall in the Scanner Room
Recipe
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