Nuclear Reactor (Below Zero): Difference between revisions
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==Recipe== |
==Recipe== |
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The blueprint for this module is acquired by scanning the Nuclear Reactor in [[Research Base Omega |
The blueprint for this module is acquired by scanning the Nuclear Reactor in [[Research Base Omega]]. It is crafted with the [[Habitat Builder]]. |
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Revision as of 19:14, 26 November 2019
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This seems new This article contains information that is updated for the latest Experimental Version of Subnautica. Players using stable mode may find this information inaccurate. |
This article is about Nuclear Reactor (Below Zero) in Subnautica. For the related article on the Below Zero Wiki, see Nuclear Reactor. |
<infobox> <title source="title1"><default>Nuclear Reactor (Below Zero)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:basenuclearreactor||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label>
<group layout="horizontal">
<label>Food</label>
<label>H2O</label>
</group>
<label>Bioreactor</label>
<label>Byproduct</label>
<group collapse="open" class="tab-fragment">
<header>Fragments</header>
<image source="image2"></image>
<label>Item</label>
<label>Description</label>
<label>Location</label>
<label>Fragments</label>
<label>Attribute</label>
<label>Debug Spawn</label>
<format>{{{debugspawn2}}}</format>
<image source="image3"></image>
<label>Item</label>
<label>Description</label>
<label>Location</label>
<label>Fragments</label>
<label>Attribute</label>
<label>Debug Spawn</label>
<format>{{{debugspawn3}}}</format>
<image source="image5"></image>
<label>Item</label>
<label>Description</label>
<label>Location</label>
<label>Fragments</label>
<label>Attribute</label>
<label>Debug Spawn</label>
<format>{{{debugspawn4}}}</format>
</group>
<group collapse="open" class="tab-fragment">
<header>Data Boxes</header>
<image source="image6"></image>
<label>Location</label>
</group>
</infobox>The Nuclear Reactor processes Uraninite Crystal-based Reactor Rods into Energy for use by a Seabase. The Nuclear Reactor is constructed with the Habitat Builder, and can only be placed in the center of a Multipurpose Room.
The Nuclear Reactor generates energy at a rate of 250 power units per minute (4.166667 per second) regardless of how many Reactor Rods are installed. Each Nuclear Reactor can store a maximum of 2500 energy units.
The Nuclear Reactor can hold a maximum of four Reactor Rods, which will become depleted Reactor Rods once fully consumed.
Recipe
The blueprint for this module is acquired by scanning the Nuclear Reactor in Research Base Omega. It is crafted with the Habitat Builder.
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Databank Entry
Nuclear Reactor |
<poem>Renewable energy sources will usually be sufficient for maintaining a small outpost. For everything else there's nuclear power.
- Powered by up to four replaceable uranium reactor rods Nuclear is ideal for energy-intensive operations such as: |
Source: Scan Nuclear Reactor Fragments |
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