Nuclear Reactor (Below Zero): Difference between revisions

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The Nuclear Reactor generates energy at a rate of 250 power units per minute (4.166667 per second) regardless of how many Reactor Rods are installed. Each Nuclear Reactor can store a maximum of 2500 energy units.
The Nuclear Reactor generates energy at a rate of 250 power units per minute (4.166667 per second) regardless of how many Reactor Rods are installed. Each Nuclear Reactor can store a maximum of 2500 energy units.


The Nuclear Reactor can hold a maximum of four Reactor Rods, which will become depleted Reactor Rods once fully consumed.{{clear}}
The Nuclear Reactor can hold a maximum of four Reactor Rods, which will become depleted Reactor Rods once fully consumed.


==Use==
==Use==
{{Recipe2|page=ReactorRodEnergy}}
{{Recipe2|page=ReactorRodEnergy}}{{clear}}
{{Recipe2|page=ReactorRodEnergy x4}}
{{Recipe2|page=ReactorRodEnergy x4}}{{clear}}

{{Clear}}


==Recipe==
==Recipe==
This module is crafted with the [[Habitat Builder]].
{{Recipe2}}
{{Recipe2}}{{clear}}


==Databank Entry==
==Databank Entry==

Revision as of 18:07, 10 July 2019

The subject of this article was not implemented in Version 1.0 and information is limited!
This article is about Nuclear Reactor (Below Zero) in Subnautica. For the related article on the Below Zero Wiki, see Nuclear_Reactor.

<infobox> <title source="title1"><default>Nuclear Reactor (Below Zero)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:basenuclearreactor||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Nuclear Reactor processes Uraninite Crystal-based Reactor Rods into Energy for use by a Seabase. The Nuclear Reactor is constructed with the Habitat Builder, and can only be placed in the center of a Multipurpose Room. The Nuclear Reactor generates energy at a rate of 250 power units per minute (4.166667 per second) regardless of how many Reactor Rods are installed. Each Nuclear Reactor can store a maximum of 2500 energy units. The Nuclear Reactor can hold a maximum of four Reactor Rods, which will become depleted Reactor Rods once fully consumed.

Use

Reactor Rod.pngItem Arrow.pngNuclear Reactor.pngItem Arrow.pngEnergy.png×20000Depleted Reactor Rod.png


Reactor Rod.png×4Item Arrow.pngNuclear Reactor.pngItem Arrow.pngEnergy.png×80000Depleted Reactor Rod.png×4


Recipe

This module is crafted with the Habitat Builder. (no target detected)

Databank Entry

Nuclear Reactor
NuclearReactorEncy.png
<poem>Renewable energy sources will usually be sufficient for maintaining a small outpost. For everything else there's nuclear power.

- Powered by up to four replaceable uranium reactor rods
- Do not attempt to replace reactor rods without a full radiation suit
- Do not attempt to overclock the reactor

Nuclear is ideal for energy-intensive operations such as:
- Self-sufficient colonies supporting more than 20 people
- Industrial outposts operating multiple docks and heavy machinery
- Research stations housing live specimens</poem>

Source: Scan Nuclear Reactor Fragments


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