Metal Salvage (Below Zero): Difference between revisions
Pollakover 2 (talk | contribs) (Added databank entry) |
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{{SubnauticaLinkThe}} |
{{SubnauticaLinkThe (BZ)}} |
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{{Craftable|title1 = Metal Salvage|image1 = Metal Salvage.png|description = Composed primarily of titanium.|size =4 (2×2)|debugspawn = ''scrapmetal''|biome = |
{{Craftable (BZ)|title1 = Metal Salvage|image1 = Metal Salvage (BZ).png|description = Composed primarily of titanium.|size =4 (2×2)|debugspawn = ''scrapmetal''|biome = |
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* [[Lilypad Islands]] |
* [[Lilypad Islands]] |
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** [[Lilypad Islands|Main Lilypad Islands]] |
** [[Lilypad Islands|Main Lilypad Islands]] |
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=== Fabricator === |
=== Fabricator === |
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{{Recipe2|page = Titanium}}{{clear}} |
{{Recipe2 (BZ)|page = Titanium (Below Zero)}}{{clear}} |
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==Databank Entry== |
==Databank Entry== |
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{{Databank2|Scattered Wreckage}} |
{{Databank2 (BZ)|Scattered Wreckage}} |
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{{Navbox Items}} |
{{Navbox Items (BZ)}} |
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[[Category:Items]] |
[[Category:Items]] |
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[[Category:Lilypad Islands]] |
[[Category:Lilypad Islands]] |
Revision as of 23:40, 1 August 2021
Template:SubnauticaLinkThe (BZ) <infobox>
<title source="title1"> <default>Metal Salvage (Below Zero)</default> </title> <group layout="horizontal"> </group> <image source="image1">
</image> <label>Category</label> <label>Sub-Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Source</label> <label>Acquired From</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Scannables Location</label> <label>Coordinates</label> <label>Perks</label> <label>Attribute</label> <label>Drops</label> <label>Incubation</label> <label>Bioreactor Value Per Slot</label> <label>Bioreactor Energy</label>
<label>Debug ID</label> <format>- {{#explode:scrapmetal||0}}
- {{#explode:scrapmetal||1}}
- {{#explode:scrapmetal||2}}
- {{#explode:scrapmetal||3}}
<group layout="horizontal"> <label>BODY HEAT</label> <label>HEALTH</label> <label>FOOD</label> <label>H2O</label> <label>O2</label> </group> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug ID</label> <format>{{{debugspawn2}}}</format> <image source="image3"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"> </image> <label>Location</label> </group> </infobox> The Metal Salvage is an item that can be found around the Mercury II crash site. It can also be found in areas near the crash site such as Lilypad Islands and Purple Vents biomes.
Uses in Crafting
Fabricator
(no target detected)
Databank Entry
Scattered Wreckage |
<poem>Metal scraps may be reclaimed for their titanium content at any fabricator.</poem> |
Source: Scan Metal Salvage |
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.