Light Stick (Below Zero): Difference between revisions
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{{Craftable|title1 = Light Stick|image4 = |
{{Craftable|title1 = Light Stick|image4 = Light_Stick.png|tab = [[Tools]]|description = Deployable battery-powered lighting.|acqired_from = [[File:Fabricator.png|30px|link=Fabricator]]|fragments =|item_id = <i>ledlight</i>|crafting = [[File:Battery.png|30px|link=Battery]] [[File:Titanium.png|30px|link=Titanium]] [[File:Glass.png|30px|link=Glass]]|size = 1|build_time = 3 seconds}}The '''Light Stick''' is a [[Tools|tool]] that provides light for its surroundings. It has a similar purpose to that of the [[Flare]], differing in that the Light Stick is a permanent tool (it won't disappear after emitting light for a certain amount of time and can be reused) and that the Light Stick cannot be thrown. |
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If the Light Stick is in the player's hand, it provides light around the player. |
If the Light Stick is in the player's hand, it provides light around the player. |
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The Light Stick can also be placed on the terrain. In this case, the Light Stick will provide light at that spot. The Light Stick doesn't require any power source to work. |
The Light Stick can also be placed on the terrain. In this case, the Light Stick will provide light at that spot. The Light Stick doesn't require any power source to work. |
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In order to craft this item, the player has to acquire its [[Blueprints|Blueprint]] by scanning Light Stick [[Fragments]] found in various [[Wrecks]]. |
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==Recipe== |
==Recipe== |
Revision as of 22:38, 9 September 2018
<infobox> <title source="title1"><default>Light Stick (Below Zero)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:ledlight||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Light Stick is a tool that provides light for its surroundings. It has a similar purpose to that of the Flare, differing in that the Light Stick is a permanent tool (it won't disappear after emitting light for a certain amount of time and can be reused) and that the Light Stick cannot be thrown. If the Light Stick is in the player's hand, it provides light around the player. The Light Stick can also be placed on the terrain. In this case, the Light Stick will provide light at that spot. The Light Stick doesn't require any power source to work.
Recipe
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