Glass (Below Zero): Difference between revisions
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|description = SiO<sub>4</sub>. Pure fused quartz glass. |
|description = SiO<sub>4</sub>. Pure fused quartz glass. |
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|blueprint = Player enters [[Drop Pod]] |
|blueprint = Player enters [[Drop Pod]] |
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|acquired_from = |
|acquired_from = |
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* [[Fabricator]] |
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* [[Sea Monkey]] |
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|size = 1 |
|size = 1 |
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|location = * [[Phi Excavation Site]] |
|location = * [[Phi Excavation Site]] |
Revision as of 13:52, 15 October 2020
<infobox> <title source="title1"><default>Glass (Below Zero)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:glass||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> Glass is a Material crafted with the Fabricator. It is used to craft seabase modules, such as I Glass Compartments and Alien Containments, and some Tools. It is also used to craft Enameled Glass which is required for Prawn Suit and the Observatory. Glass can be acquired from Sea Monkeys which offer the player resources.
Recipe
The blueprint for this item is unlocked when the player enters Drop Pod. It is crafted in the Fabricator.
(no target detected)
Uses In Crafting
Fabricator
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Scanner Room
Habitat Builder
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Mobile Vehicle Bay
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Lua error in package.lua at line 80: module 'Dev:Navbox' not found.