Fiber Mesh (Below Zero): Difference between revisions

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|category = [[Basic Materials]]
|category = [[Basic Materials]]
|description = Strong natural fiber. Comfy.
|description = Strong natural fiber. Comfy.
|blueprint = Player enters Drop pod
|blueprint = Player enters Drop Pod
|size = 1
|size = 1
|debugspawn = ''fibermesh''
|debugspawn = ''fibermesh''

Revision as of 09:50, 9 February 2020

This article is about Fiber_Mesh in Subnautica. [[{{#explode:Fiber Mesh (Below Zero)|(}} (Below Zero)|Click here]] for information on this subject in Below Zero.

<infobox> <title source="title1"><default>Fiber Mesh (Below Zero)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:fibermesh||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> Fiber Mesh is a Basic Material made from creepvine samples. It plays an important role in crafting necessary Tools to aid the player early in game.

Recipe

The blueprint for this item is unlocked when player enters Drop Pod. It is crafted in the Fabricator.

(no target detected)

Uses In Crafting

Fabricator


Habitat Builder