Fabricator (Below Zero): Difference between revisions
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{{SubnauticaLinkThe}} |
{{SubnauticaLinkThe (BZ)}} |
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{{Craftable |
{{Craftable (BZ)|image1 = Fabricator (BZ).png |
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|image1 = Fabricator.png |
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|category = [[Seabases#Interior Modules|Seabase Modules]] |
|category = [[Seabases#Interior Modules|Seabase Modules]] |
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|acquired_from = [[File:Habitat Builder.png|30px|link=Habitat Builder]] |
|acquired_from = [[File:Habitat Builder.png|30px|link=Habitat Builder]] |
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== Usage == |
== Usage == |
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When activated with {{Key|LMB}}, it will display an interface from which the player can choose an item to craft. If the player has the required materials to craft an item, the item will be in color and highlighted in blue; otherwise, the item will be greyed out and highlighted in grey. The player can cancel out of the interface with {{Key|RMB}}. The player can pin a recipe with {{Key|RMB}}. |
When activated with {{Key (BZ)|LMB}}, it will display an interface from which the player can choose an item to craft. If the player has the required materials to craft an item, the item will be in color and highlighted in blue; otherwise, the item will be greyed out and highlighted in grey. The player can cancel out of the interface with {{Key (BZ)|RMB}}. The player can pin a recipe with {{Key (BZ)|RMB}}. |
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When the Fabricator finishes crafting an item, it will usually place it in the player's inventory. However, if the player moves away from the Fabricator during the crafting process, the newly crafted item will remain in the Fabricator, and the player must come back and manually pick it up. In this case, the player will receive a notification that their item is ready. The Fabricator cannot be used to craft items while there are still items in it that have not been picked up. |
When the Fabricator finishes crafting an item, it will usually place it in the player's inventory. However, if the player moves away from the Fabricator during the crafting process, the newly crafted item will remain in the Fabricator, and the player must come back and manually pick it up. In this case, the player will receive a notification that their item is ready. The Fabricator cannot be used to craft items while there are still items in it that have not been picked up. |
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By default, the Fabricator interface disappears while it is crafting an item and reappears when it is finished. The player can hold the key for sprinting (by default: {{Key|Shift}} ) when they select an item to craft to leave the interface open during crafting. |
By default, the Fabricator interface disappears while it is crafting an item and reappears when it is finished. The player can hold the key for sprinting (by default: {{Key (BZ)|Shift}} ) when they select an item to craft to leave the interface open during crafting. |
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The Fabricator requires [[Energy]] to work, and will consume 5 Energy per item crafted from a Seabase. If there is not enough Energy, the Fabricator cannot be used. The Fabricator does not require energy to operate in [[Game Modes|Creative Mode]]. |
The Fabricator requires [[Energy]] to work, and will consume 5 Energy per item crafted from a Seabase. If there is not enough Energy, the Fabricator cannot be used. The Fabricator does not require energy to operate in [[Game Modes|Creative Mode]]. |
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The blueprint for this item is unlocked by unlocking the [[Habitat Builder]]. It is also crafted there. |
The blueprint for this item is unlocked by unlocking the [[Habitat Builder]]. It is also crafted there. |
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{{Recipe|machine = Habitat Builder|item3 = Quartz|item2 = Copper Ore|count1 = 2|item1 = Titanium|count2 = 2|count3 = 2|result = Fabricator}} |
{{Recipe (BZ)|machine = Habitat Builder|item3 = Quartz|item2 = Copper Ore|count1 = 2|item1 = Titanium|count2 = 2|count3 = 2|result = Fabricator}} |
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{{clear}} |
{{clear}} |
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<div class="mw-collapsible mw-collapsed">{{Clear}} |
<div class="mw-collapsible mw-collapsed">{{Clear}} |
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====[[Basic Materials]]==== |
====[[Basic Materials]]==== |
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{{Recipe2|page = Titanium}}{{clear}} |
{{Recipe2 (BZ)|page = Titanium (Below Zero)}}{{clear}} |
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{{Recipe2|page = Titanium Ingot}}{{clear}} |
{{Recipe2 (BZ)|page = Titanium Ingot (Below Zero)}}{{clear}} |
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{{Recipe2|page = Fiber Mesh}}{{clear}} |
{{Recipe2 (BZ)|page = Fiber Mesh (Below Zero)}}{{clear}} |
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{{Recipe2|page = Silicone Rubber}}{{clear}} |
{{Recipe2 (BZ)|page = Silicone Rubber (Below Zero)}}{{clear}} |
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{{Recipe2|page = Glass}}{{clear}} |
{{Recipe2 (BZ)|page = Glass (Below Zero)}}{{clear}} |
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{{Recipe2|page = Lubricant}}{{clear}} |
{{Recipe2 (BZ)|page = Lubricant (Below Zero)}}{{clear}} |
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{{Recipe2|page = Enameled Glass}}{{clear}} |
{{Recipe2 (BZ)|page = Enameled Glass (Below Zero)}}{{clear}} |
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{{Recipe2|page = Plasteel Ingot}}{{clear}} |
{{Recipe2 (BZ)|page = Plasteel Ingot (Below Zero)}}{{clear}} |
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====[[Advanced Materials]]==== |
====[[Advanced Materials]]==== |
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{{Recipe2|page = Hydrochloric Acid}}{{clear}} |
{{Recipe2 (BZ)|page = Hydrochloric Acid (Below Zero)}}{{clear}} |
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{{Recipe2|page = Benzene}}{{Clear}} |
{{Recipe2 (BZ)|page = Benzene (Below Zero)}}{{Clear}} |
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{{Recipe2|page = Synthetic Fibers}}{{clear}} |
{{Recipe2 (BZ)|page = Synthetic Fibers (Below Zero)}}{{clear}} |
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{{Recipe2|page = Aerogel}}{{clear}} |
{{Recipe2 (BZ)|page = Aerogel (Below Zero)}}{{clear}} |
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{{Recipe2|page = Polyaniline}}{{clear}} |
{{Recipe2 (BZ)|page = Polyaniline (Below Zero)}}{{clear}} |
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{{Recipe2|page = Hydraulic Fluid}} |
{{Recipe2 (BZ)|page = Hydraulic Fluid}} |
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{{clear}} |
{{clear}} |
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====[[Electronics]]==== |
====[[Electronics]]==== |
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{{Recipe2|page = Copper Wire}}{{clear}} |
{{Recipe2 (BZ)|page = Copper Wire (Below Zero)}}{{clear}} |
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{{Recipe2|page = Battery}}{{clear}} |
{{Recipe2 (BZ)|page = Battery (Below Zero)}}{{clear}} |
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{{Recipe2|page = Ion Battery}}{{clear}} |
{{Recipe2 (BZ)|page = Ion Battery (Below Zero)}}{{clear}} |
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{{Recipe2|page = Power Cell}}{{clear}} |
{{Recipe2 (BZ)|page = Power Cell (Below Zero)}}{{clear}} |
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{{Recipe2|page = Ion Power Cell}}{{clear}} |
{{Recipe2 (BZ)|page = Ion Power Cell (Below Zero)}}{{clear}} |
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{{Recipe2|page = Computer Chip}}{{clear}} |
{{Recipe2 (BZ)|page = Computer Chip (Below Zero)}}{{clear}} |
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{{Recipe2|page = Wiring Kit}}{{clear}} |
{{Recipe2 (BZ)|page = Wiring Kit (Below Zero)}}{{clear}} |
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{{Recipe2|page = Advanced Wiring Kit}}{{clear}} |
{{Recipe2 (BZ)|page = Advanced Wiring Kit (Below Zero)}}{{clear}} |
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{{Recipe2|page = Reactor Rod}}{{clear}} |
{{Recipe2 (BZ)|page = Reactor Rod (Below Zero)}}{{clear}} |
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{{Recipe2|page = Parallel Processing Unit}}{{clear}} |
{{Recipe2 (BZ)|page = Parallel Processing Unit}}{{clear}} |
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{{Recipe2|page = Test Override Module}}</div> |
{{Recipe2 (BZ)|page = Test Override Module}}</div> |
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{{Clear}} |
{{Clear}} |
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<div class="mw-collapsible mw-collapsed">{{Clear}} |
<div class="mw-collapsible mw-collapsed">{{Clear}} |
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====[[Food & Water#Water|Water]]==== |
====[[Food & Water#Water|Water]]==== |
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{{Recipe2|page = Filtered Water}}{{clear}} |
{{Recipe2 (BZ)|page = Filtered Water (Below Zero)}}{{clear}} |
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{{Recipe2|page = Water Purification Tablet}}{{Clear}} |
{{Recipe2 (BZ)|page = Water Purification Tablet}}{{Clear}} |
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====[[Food & Water#Cooked Food|Cooked Food]]==== |
====[[Food & Water#Cooked Food|Cooked Food]]==== |
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{{Recipe2|page = Cooked Bladderfish}}{{clear}} |
{{Recipe2 (BZ)|page = Cooked Bladderfish}}{{clear}} |
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{{Recipe2|page = Cooked Boomerang}}{{clear}} |
{{Recipe2 (BZ)|page = Cooked Boomerang}}{{clear}} |
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{{Recipe2|page = Cooked Hoopfish}}{{clear}} |
{{Recipe2 (BZ)|page = Cooked Hoopfish}}{{clear}} |
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{{Recipe2|page = Cooked Spinefish}}{{clear}} |
{{Recipe2 (BZ)|page = Cooked Spinefish}}{{clear}} |
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{{Recipe2|page = Cooked Spinner Fish}}{{clear}} |
{{Recipe2 (BZ)|page = Cooked Spinner Fish}}{{clear}} |
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{{Recipe2|page = Cooked Arctic Peeper}}{{clear}} |
{{Recipe2 (BZ)|page = Cooked Arctic Peeper}}{{clear}} |
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{{Recipe2|page = Cooked Arrow Ray}}{{clear}} |
{{Recipe2 (BZ)|page = Cooked Arrow Ray}}{{clear}} |
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{{Recipe2|page = Cooked Symbiote}}{{clear}} |
{{Recipe2 (BZ)|page = Cooked Symbiote}}{{clear}} |
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{{Recipe2|page = Cooked Noot Fish}}{{clear}} |
{{Recipe2 (BZ)|page = Cooked Noot Fish}}{{clear}} |
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{{Recipe2|page = Cooked Triops}}{{clear}} |
{{Recipe2 (BZ)|page = Cooked Triops}}{{clear}} |
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{{Recipe2|page = Cooked Feather Fish}}{{clear}} |
{{Recipe2 (BZ)|page = Cooked Feather Fish}}{{clear}} |
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{{Recipe2|page = Cooked Feather Fish (Red)}}{{clear}} |
{{Recipe2 (BZ)|page = Cooked Feather Fish (Red)}}{{clear}} |
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{{Recipe2|page = Cooked Discus Fish}}{{clear}} |
{{Recipe2 (BZ)|page = Cooked Discus Fish}}{{clear}} |
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{{Recipe2|page = Spicy Fruit Salad}}{{clear}} |
{{Recipe2 (BZ)|page = Spicy Fruit Salad}}{{clear}} |
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====[[Food & Water#Cured Food|Cured Food]]==== |
====[[Food & Water#Cured Food|Cured Food]]==== |
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{{Recipe2|page = Cured Bladderfish}}{{clear}} |
{{Recipe2 (BZ)|page = Cured Bladderfish}}{{clear}} |
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{{Recipe2|page = Cured Boomerang}}{{clear}} |
{{Recipe2 (BZ)|page = Cured Boomerang}}{{clear}} |
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{{Recipe2|page = Cured Hoopfish}}{{clear}} |
{{Recipe2 (BZ)|page = Cured Hoopfish}}{{clear}} |
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{{Recipe2|page = Cured Spinefish}}{{clear}} |
{{Recipe2 (BZ)|page = Cured Spinefish}}{{clear}} |
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{{Recipe2|page = Cured Spinner Fish}}{{clear}} |
{{Recipe2 (BZ)|page = Cured Spinner Fish}}{{clear}} |
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{{Recipe2|page = Cured Arctic Peeper}}{{clear}} |
{{Recipe2 (BZ)|page = Cured Arctic Peeper}}{{clear}} |
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{{Recipe2|page = Cured Arrow Ray}}{{clear}} |
{{Recipe2 (BZ)|page = Cured Arrow Ray}}{{clear}} |
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{{Recipe2|page = Cured Symbiote}}{{clear}} |
{{Recipe2 (BZ)|page = Cured Symbiote}}{{clear}} |
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{{Recipe2|page = Cured Noot Fish}}{{clear}} |
{{Recipe2 (BZ)|page = Cured Noot Fish}}{{clear}} |
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{{Recipe2|page = Cured Triops}}{{clear}} |
{{Recipe2 (BZ)|page = Cured Triops}}{{clear}} |
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{{Recipe2|page = Cured Feather Fish}}{{clear}} |
{{Recipe2 (BZ)|page = Cured Feather Fish}}{{clear}} |
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{{Recipe2|page = Cured Feather Fish (Red)}}{{clear}} |
{{Recipe2 (BZ)|page = Cured Feather Fish (Red)}}{{clear}} |
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{{Recipe2|page = Cured Discus Fish}}</div> |
{{Recipe2 (BZ)|page = Cured Discus Fish}}</div> |
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{{Clear}} |
{{Clear}} |
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<div class="mw-collapsible mw-collapsed">{{Clear}} |
<div class="mw-collapsible mw-collapsed">{{Clear}} |
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====[[Equipment]]==== |
====[[Equipment]]==== |
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{{Recipe2|page = Standard O₂ Tank}}{{clear}} |
{{Recipe2 (BZ)|page = Standard O₂ Tank (Below Zero)}}{{clear}} |
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{{Recipe2|page = High Capacity O₂ Tank}}{{clear}} |
{{Recipe2 (BZ)|page = High Capacity O₂ Tank (Below Zero)}}{{clear}} |
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{{Recipe2|page = Booster Tank}}{{clear}} |
{{Recipe2 (BZ)|page = Booster Tank}}{{clear}} |
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{{Recipe2|page = Fins}}{{clear}} |
{{Recipe2 (BZ)|page = Fins (Below Zero)}}{{clear}} |
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{{Recipe2|page = Reinforced Dive Suit}}{{clear}} |
{{Recipe2 (BZ)|page = Reinforced Dive Suit (Below Zero)}}{{clear}} |
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{{Recipe2|page = Stillsuit}}{{clear}} |
{{Recipe2 (BZ)|page = Stillsuit (Below Zero)}}{{clear}} |
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{{Recipe2|page = Cold Suit}}{{clear}} |
{{Recipe2 (BZ)|page = Cold Suit}}{{clear}} |
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{{Recipe2|page = Cold Suit Gloves}}{{clear}} |
{{Recipe2 (BZ)|page = Cold Suit Gloves}}{{clear}} |
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{{Recipe2|page = Cold Suit Helmet}}{{clear}} |
{{Recipe2 (BZ)|page = Cold Suit Helmet}}{{clear}} |
||
{{Recipe2|page = First Aid Kit}}{{clear}} |
{{Recipe2 (BZ)|page = First Aid Kit (Below Zero)}}{{clear}} |
||
{{Recipe2|page = Rebreather}}{{clear}} |
{{Recipe2 (BZ)|page = Rebreather (Below Zero)}}{{clear}} |
||
{{Recipe2|page = Compass}}{{clear}} |
{{Recipe2 (BZ)|page = Compass (Below Zero)}}{{clear}} |
||
{{Recipe2|page = Pipe}}{{clear}} |
{{Recipe2 (BZ)|page = Pipe}}{{clear}} |
||
{{Recipe2|page = Floating Air Pump}}{{clear}} |
{{Recipe2 (BZ)|page = Floating Air Pump}}{{clear}} |
||
{{Recipe2|page = Headlamp}}{{clear}} |
{{Recipe2 (BZ)|page = Headlamp}}{{clear}} |
||
{{Recipe2|page = Thermos}}{{clear}} |
{{Recipe2 (BZ)|page = Thermos}}{{clear}} |
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====[[Tools]]==== |
====[[Tools]]==== |
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{{Recipe2|page = Scanner}}{{clear}} |
{{Recipe2 (BZ)|page = Scanner (Below Zero)}}{{clear}} |
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{{Recipe2|page = Repair Tool}}{{clear}} |
{{Recipe2 (BZ)|page = Repair Tool (Below Zero)}}{{clear}} |
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{{Recipe2|page = Flashlight}}{{clear}} |
{{Recipe2 (BZ)|page = Flashlight (Below Zero)}}{{clear}} |
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{{Recipe2|page = Survival Knife}}{{clear}} |
{{Recipe2 (BZ)|page = Survival Knife (Below Zero)}}{{clear}} |
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{{Recipe2|page = Pathfinder Tool}}{{clear}} |
{{Recipe2 (BZ)|page = Pathfinder Tool (Below Zero)}}{{clear}} |
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{{Recipe2|page = Air Bladder}}{{clear}} |
{{Recipe2 (BZ)|page = Air Bladder (Below Zero)}}{{clear}} |
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{{Recipe2|page = Flare}}{{clear}} |
{{Recipe2 (BZ)|page = Flare (Below Zero)}}{{clear}} |
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{{Recipe2|page = Habitat Builder}}{{clear}} |
{{Recipe2 (BZ)|page = Habitat Builder (Below Zero)}}{{clear}} |
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{{Recipe2|page = Laser Cutter}}{{clear}} |
{{Recipe2 (BZ)|page = Laser Cutter (Below Zero)}}{{clear}} |
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{{Recipe2|page = Propulsion Cannon}}{{clear}} |
{{Recipe2 (BZ)|page = Propulsion Cannon (Below Zero)}}{{clear}} |
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{{Recipe2|page = Light Stick}}{{clear}} |
{{Recipe2 (BZ)|page = Light Stick (Below Zero)}}{{clear}} |
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{{Recipe2|page = Thumper}}{{clear}} |
{{Recipe2 (BZ)|page = Thumper}}{{clear}} |
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{{Recipe2|page = Mineral Detector}}{{clear}} |
{{Recipe2 (BZ)|page = Mineral Detector}}{{clear}} |
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{{Recipe2|page = Tether Tool}}</div> |
{{Recipe2 (BZ)|page = Tether Tool}}</div> |
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{{Clear}} |
{{Clear}} |
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===[[Deployables]]=== |
===[[Deployables]]=== |
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<div class="mw-collapsible mw-collapsed">{{Clear}} |
<div class="mw-collapsible mw-collapsed">{{Clear}} |
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{{Recipe2|page = Seaglide}}{{clear}} |
{{Recipe2 (BZ)|page = Seaglide (Below Zero)}}{{clear}} |
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{{Recipe2|page = Mobile Vehicle Bay}}{{clear}} |
{{Recipe2 (BZ)|page = Mobile Vehicle Bay (Below Zero)}}{{clear}} |
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{{Recipe2|page = Beacon}}{{clear}} |
{{Recipe2 (BZ)|page = Beacon (Below Zero)}}{{clear}} |
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{{Recipe2|page = Waterproof Locker}}{{clear}} |
{{Recipe2 (BZ)|page = Waterproof Locker (Below Zero)}}{{clear}} |
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{{Recipe2|page = Quantum Locker}}{{clear}} |
{{Recipe2 (BZ)|page = Quantum Locker}}{{clear}} |
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{{Recipe2|page = Grav Trap}}{{clear}} |
{{Recipe2 (BZ)|page = Grav Trap (Below Zero)}}{{clear}} |
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{{Recipe2|page = Spy Pengling Remote}}{{clear}} |
{{Recipe2 (BZ)|page = Spy Pengling Remote}}{{clear}} |
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{{Recipe2|page = Spy Pengling}}{{clear}} |
{{Recipe2 (BZ)|page = Spy Pengling}}{{clear}} |
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{{Recipe2|page = Snowfox Hop Module}}{{clear}} |
{{Recipe2 (BZ)|page = Snowfox Hop Module}}{{clear}} |
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{{Recipe2|page = Snowfox Ice Worm Attack Reduction Module}}</div> |
{{Recipe2 (BZ)|page = Snowfox Ice Worm Attack Reduction Module}}</div> |
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{{Clear}} |
{{Clear}} |
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<div class="mw-collapsible mw-collapsed">{{Clear}} |
<div class="mw-collapsible mw-collapsed">{{Clear}} |
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====[[Prawn Suit#Modules|Prawn Suit Upgrades]]==== |
====[[Prawn Suit#Modules|Prawn Suit Upgrades]]==== |
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{{Recipe2|page = Prawn Suit Depth Module MK1}}{{Clear}} |
{{Recipe2 (BZ)|page = Prawn Suit Depth Module MK1 (Below Zero)}}{{Clear}} |
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{{Recipe2|page = Prawn Suit Thermal Reactor}}{{Clear}} |
{{Recipe2 (BZ)|page = Prawn Suit Thermal Reactor (Below Zero)}}{{Clear}} |
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{{Recipe2|page = Prawn Suit Jump Jet Upgrade}}{{Clear}} |
{{Recipe2 (BZ)|page = Prawn Suit Jump Jet Upgrade (Below Zero)}}{{Clear}} |
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{{Recipe2|page = Prawn Suit Propulsion Cannon}}{{Clear}} |
{{Recipe2 (BZ)|page = Prawn Suit Propulsion Cannon (Below Zero)}}{{Clear}} |
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{{Recipe2|page = Prawn Suit Grappling Arm}}{{Clear}} |
{{Recipe2 (BZ)|page = Prawn Suit Grappling Arm (Below Zero)}}{{Clear}} |
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{{Recipe2|page = Prawn Suit Drill Arm}}{{Clear}} |
{{Recipe2 (BZ)|page = Prawn Suit Drill Arm (Below Zero)}}{{Clear}} |
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{{Recipe2|page = Prawn Suit Torpedo Arm}}{{Clear}} |
{{Recipe2 (BZ)|page = Prawn Suit Torpedo Arm (Below Zero)}}{{Clear}} |
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{{Recipe2|page = Vortex Torpedo}}{{Clear}} |
{{Recipe2 (BZ)|page = Vortex Torpedo (Below Zero)}}{{Clear}} |
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{{Recipe2|page = Gas Torpedo}}{{Clear}} |
{{Recipe2 (BZ)|page = Gas Torpedo (Below Zero)}}{{Clear}} |
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====[[Seatruck#Upgrades & Customisation|Seatruck Upgrades]]==== |
====[[Seatruck#Upgrades & Customisation|Seatruck Upgrades]]==== |
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{{Recipe2|page = Seatruck Afterburner Upgrade}}{{Clear}} |
{{Recipe2 (BZ)|page = Seatruck Afterburner Upgrade}}{{Clear}} |
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{{Recipe2|page = Seatruck Energy Efficiency Upgrade}}{{Clear}} |
{{Recipe2 (BZ)|page = Seatruck Energy Efficiency Upgrade}}{{Clear}} |
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{{Recipe2|page = Seatruck Horsepower Upgrade}}{{Clear}} |
{{Recipe2 (BZ)|page = Seatruck Horsepower Upgrade}}{{Clear}} |
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{{Recipe2|page = Seatruck Depth Upgrade MK1}}{{Clear}} |
{{Recipe2 (BZ)|page = Seatruck Depth Upgrade MK1}}{{Clear}} |
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{{Recipe2|page = Seatruck Perimeter Defense Upgrade}}</div> |
{{Recipe2 (BZ)|page = Seatruck Perimeter Defense Upgrade}}</div> |
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{{Clear}} |
{{Clear}} |
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==Databank Entry== |
==Databank Entry== |
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{{Databank2|Fabricator}} |
{{Databank2 (BZ)|Fabricator}} |
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{{Clear}} |
{{Clear}} |
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==Achievements== |
==Achievements== |
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{{Main|Achievements}} |
{{Main (BZ)|Achievements}} |
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{{:Achievements/Spy Pengling|}} |
{{:Achievements/Spy Pengling|}} |
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{{:Achievements/Dressed For The Weather|}} |
{{:Achievements/Dressed For The Weather|}} |
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{{Clear}} |
{{Clear}} |
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{{Navbox Seabase Modules}}[[Category:Interior Modules]] |
{{Navbox Seabase Modules (BZ)}}[[Category:Interior Modules]] |
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[[Category:Seabase Modules]] |
[[Category:Seabase Modules]] |
Revision as of 23:39, 1 August 2021
Template:SubnauticaLinkThe (BZ) <infobox>
<title source="title1"> <default>Fabricator (Below Zero)</default> </title> <group layout="horizontal"> </group> <image source="image1">
</image> <label>Category</label> <label>Sub-Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Source</label> <label>Acquired From</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Scannables Location</label> <label>Coordinates</label> <label>Perks</label> <label>Attribute</label> <label>Drops</label> <label>Incubation</label> <label>Bioreactor Value Per Slot</label> <label>Bioreactor Energy</label>
<label>Debug ID</label> <format>- {{#explode:fabricator||0}}
- {{#explode:fabricator||1}}
- {{#explode:fabricator||2}}
- {{#explode:fabricator||3}}
<group layout="horizontal"> <label>BODY HEAT</label> <label>HEALTH</label> <label>FOOD</label> <label>H2O</label> <label>O2</label> </group> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug ID</label> <format>{{{debugspawn2}}}</format> <image source="image3"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"> </image> <label>Location</label> </group> </infobox> The Fabricator is an appliance which can be used to craft food & water, equipment, tools and deployables from raw, basic or advanced materials.
Usage
When activated with LMB, it will display an interface from which the player can choose an item to craft. If the player has the required materials to craft an item, the item will be in color and highlighted in blue; otherwise, the item will be greyed out and highlighted in grey. The player can cancel out of the interface with RMB. The player can pin a recipe with RMB.
When the Fabricator finishes crafting an item, it will usually place it in the player's inventory. However, if the player moves away from the Fabricator during the crafting process, the newly crafted item will remain in the Fabricator, and the player must come back and manually pick it up. In this case, the player will receive a notification that their item is ready. The Fabricator cannot be used to craft items while there are still items in it that have not been picked up.
By default, the Fabricator interface disappears while it is crafting an item and reappears when it is finished. The player can hold the key for sprinting (by default: Shift ) when they select an item to craft to leave the interface open during crafting.
The Fabricator requires Energy to work, and will consume 5 Energy per item crafted from a Seabase. If there is not enough Energy, the Fabricator cannot be used. The Fabricator does not require energy to operate in Creative Mode.
Recipe
The blueprint for this item is unlocked by unlocking the Habitat Builder. It is also crafted there.

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Fabricator Crafting Sections
The Fabricator has five main recipe categories:
Resources
Basic Materials
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Advanced Materials
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Electronics
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Sustenance
Water
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x1
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Cooked Food

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x1
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x1
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Cured Food

x1
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x1
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x1
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x1
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x1
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x1
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x1
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Personal
Equipment
(no target detected)
(no target detected)

x1
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x1
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(no target detected)
(no target detected)
(no target detected)

x2
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x2
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x1
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x1
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x1
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(no target detected)
(no target detected)
(no target detected)

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x2
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x1
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x1
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x1
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x1
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Tools
(no target detected)
(no target detected)
(no target detected)
(no target detected)
(no target detected)
(no target detected)
(no target detected)
(no target detected)
(no target detected)
(no target detected)
(no target detected)

x1
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x1
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x1
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x1
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x1
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Deployables
(no target detected)
(no target detected)
(no target detected)
(no target detected)

x2
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x1
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x1
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(no target detected)

x1
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x1
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x2
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x1
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x2
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x1
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x2
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x1
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Upgrades
Prawn Suit Upgrades
(no target detected)
(no target detected)
(no target detected)
(no target detected)
(no target detected)
(no target detected)
(no target detected)
(no target detected)
(no target detected)
Seatruck Upgrades

x1
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x2
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Databank Entry
Fabricator |
<poem>Fabrication technology is the power to rearrange matter at the atomic level. It was the catalyst behind the great expansion, and remains the backbone of the modern world.
Fabricators come in all shapes and sizes, but the most common are small enough to be wall-mounted, and are used for everything from constructing everyday implements to cooking dinner. It is common today for households to keep a store of generic base materials on hand for any eventuality.</poem> |
Source: Unlocked by default |
Achievements
Spoiler alert: The following section contains story related material.
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Spy Pengling Construct a spy pengling.
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Spoiler alert: The following section contains story related material.
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Dressed For The Weather Construct a cold suit.
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