Flare (Subnautica): Difference between revisions

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This allows the player to illuminate dark areas like [[Biomes|caves]] with a stationary light source, thus making it easier for the player to defend themselves or to spot [[Raw Materials|resources]].
This allows the player to illuminate dark areas like [[Biomes|caves]] with a stationary light source, thus making it easier for the player to defend themselves or to spot [[Raw Materials|resources]].


Two of them can also be found in the storage within [[Lifepod 5]] at the start of the game.
Two of them can also be found in the storage within [[Lifepod 5]] at the start of the game.


== Uses ==
== Uses ==
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!Xbox One
!Xbox One
!PlayStation 4
!PlayStation 4
!Nintendo Switch
|-
|-
|'''Ignition and Throwing'''
|'''Ignition and Throwing'''
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|{{Key xbox|rt}}
|{{Key xbox|rt}}
|{{Key/PS4|R2}}
|{{Key/PS4|R2}}
|{{Key/Switch|ZR}}
|}
|}



Revision as of 12:30, 18 May 2021

This article is about the Flare in Subnautica. [[{{#explode:Flare (Subnautica)|(}} (Below Zero)|Click here]] for information on this subject in Below Zero.

<infobox> <title source="title1"><default>Flare (Subnautica)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:flare||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> Flares are tools that are crafted with the Fabricator. This allows the player to illuminate dark areas like caves with a stationary light source, thus making it easier for the player to defend themselves or to spot resources. Two of them can also be found in the storage within Lifepod 5 at the start of the game.

Uses

Flares can be ignited and thrown by selecting it from the toolbar and pressing pressing the correct key.

Controls

Action Mouse & Keyboard Xbox One PlayStation 4 Nintendo Switch
Ignition and Throwing
RMB
Error: Invalid Button Specified PS4 R2.png SwitchZr.png

This will cause the player to throw the Flare slightly forward, and then it will sink until it hits another object.

The player can also pick up a Flare after it has been ignited. The ignited Flare stays lit when in the players hand, illuminating an area around the player.

The Flare will not despawn. Because of this, the player can regularly throw a Flare when exploring an intricate cave system. If the player needs to leave they can simply follow the trail of Flares back to safety.

Because some hostile creatures, such as Bonesharks or Crabsquids, are attracted to light sources, the player can toss a Flare so that it sinks away from the player, thus distracting the creature.

Recipe

(no target detected)

Gallery

<tabber> Screenshots=

|-| Concept Art=

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