Blood Grass: Difference between revisions
No edit summary |
(re-adding references section) |
||
Line 27: | Line 27: | ||
*Blood Grass was originally intended to produce a thick red cloud when touched, which would shroud anyone inside and fool dumber creatures<ref name=Document2>https://docs.google.com/spreadsheets/d/1Wxd1vELgoKfrSOnen65mnb5d5DAn7RtyUSd5ymy4JQ4/edit?usp=sharing</ref>. |
*Blood Grass was originally intended to produce a thick red cloud when touched, which would shroud anyone inside and fool dumber creatures<ref name=Document2>https://docs.google.com/spreadsheets/d/1Wxd1vELgoKfrSOnen65mnb5d5DAn7RtyUSd5ymy4JQ4/edit?usp=sharing</ref>. |
||
*Due to the way light works, in real life, blood grass shouldn't even be red, and instead it would appear as a dark green colour, because the ocean filters out red when you go ~30 meters underwater |
*Due to the way light works, in real life, blood grass shouldn't even be red, and instead it would appear as a dark green colour, because the ocean filters out red when you go ~30 meters underwater |
||
==References== |
|||
<references /> |
<references /> |
||
{{Navbox Flora}} |
{{Navbox Flora}} |
Revision as of 07:29, 1 May 2021
<infobox> <title source="title1"><default>Blood Grass</default></title>
<image source="image1"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Inhabit</label> <label>Loot</label> <label>Attitude</label> <label>Damage</label> <label>Obtain From</label> <label>Biome</label> <label>Active During</label> <label>Reap</label> <label>Music</label> <group> <image source="image2"></image> <label>Tab</label> <label>Description</label> <label>Size</label> <label>Bioreactor</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:bloodgrass redgrass redseaweed||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:bloodgrass redgrass redseaweed||1}} </format></group> <group layout="horizontal"> <header>Sustenance</header> <label>Food</label> <label>H2O</label> </group> <group collapse="open" class="tab-seeds"> <header>Seeds</header> <image source="image3"></image> <label>Tab</label> <label>Description</label> <label>Size</label> <label>Bioreactor</label> <label>Item ID</label> </group> </infobox>Blood Grass is a flora species found exclusively in the Grassy Plateaus in great abundance, which in turn derives the biome's name from it. It can also be found growing on the carapace of the Reefback Leviathans.
Appearance
Blood Grass consists of a small group of dull red blades of tall grass. They tend to grow close to each other, forming vast patches.
Gallery
<tabber> Screenshots=
Size comparison with the player.
|-| Concept Art=
Blood Grass as seen in the official Concept art of the Grassy Plateaus.
</tabber>
Trivia
- Blood Grass was originally intended to produce a thick red cloud when touched, which would shroud anyone inside and fool dumber creatures[1].
- Due to the way light works, in real life, blood grass shouldn't even be red, and instead it would appear as a dark green colour, because the ocean filters out red when you go ~30 meters underwater
References
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.