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{{SubnauticaLink|the Repair Tool}}
{{SubnauticaLink|the Repair Tool}}
{{Craftable|title1 = Repair Tool|image4 = Repair Tool.png|tab = [[Tools]]|description = Multi-purpose repair tool, functional in all environments.|build_time = 3 seconds|size = 1|debugspawn = ''welder''|crafting = [[File:Salt Deposit.png|30px|link=Salt Deposit]]x2 [[File:Crash Powder.png|30px|link=Cave Sulphur]] [[File:Titanium.png|30px|link=Titanium]]}}
{{Craftable|title1 = Repair Tool|image4 = Repair Tool.png|tab = [[Tools]]|description = Multi-purpose repair tool, functional in all environments.|build_time = 3 seconds|size = 1|debugspawn = ''welder''|crafting = [[File:Salt Deposit.png|30px|link=Salt Deposit]]x2 [[File:Crash Powder.png|30px|link=Cave Sulphur]] [[File:Titanium.png|30px|link=Titanium]]}}
The '''Repair Tool''' is a [[Tools|tool]] used to repair damage on [[vehicles]], [[Seabases]], the [[lifepod 5]]'s radio and the secondary system, damaged doors at [[Wrecks]] and the drive core on board the [[Aurora]]. It has an [[Energy]] level, which can be replenished with a [[Battery]].
The '''Repair Tool''' is a [[Tools|tool]] used to repair damage on [[vehicles]], [[Seabases]], [[Lifepod 5]]'s Radio and the secondary systems, damaged doors at [[Wrecks]] and the drive core on board the [[Aurora]]. It has an [[Energy]] level, which can be replenished with a [[Battery]].







Revision as of 13:59, 11 February 2021

This article is about the Repair Tool in Subnautica. [[{{#explode:Repair Tool (Subnautica)|(}} (Below Zero)|Click here]] for information on this subject in Below Zero.

<infobox> <title source="title1"><default>Repair Tool (Subnautica)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:welder||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Repair Tool is a tool used to repair damage on vehicles, Seabases, Lifepod 5's Radio and the secondary systems, damaged doors at Wrecks and the drive core on board the Aurora. It has an Energy level, which can be replenished with a Battery.

Uses

The Repair Tool can be used to replenish the health of the Seamoth, Prawn Suit, and Cyclops. It can also repair breaches that appear in the Aurora's generator room, thus causing the radiation to begin to dissipate, or to fix holes in the hull of the Cyclops and most Seabase modules. It can be used to repair the sparks coming from the panel on the left of the Fabricator in Lifepod 5. This repairs it and changes the way the Lifepod looks. The Repair Tool can also be used to repair the Lifepod's Radio, which fixes it and allows messages to come through.

If a Bleeder latches onto the player's arm, the player can use the Repair Tool to hit the Bleeder.

Recipe

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Uses in Crafting

Cyclops Upgrade Fabricator

Repair Tool.pngCopper Wire.pngItem Arrow.pngCyclops Upgrade Console.pngItem Arrow.pngCyclops Docking Bay Repair Module.png

Data Bank Entry

Fox3d-entertainment-welder.jpg

The repair tool can be targeted at any common device - control panels, habitat modules, radios etc. - to stitch wires and seams back together at the atomic level. All good technicians keep one of these under their pillow.

Most people don't care why it works, just that it saved their life that one time - but in case you're curious, it combines scanner and fabricator technologies to determine the proper specifications for the targeted object, and then rearranges the available physical material to match the original specs.

'The Alterra Repair Tool: Get your fix.'


Achievement

Main article: Achievements
Spoiler alert: The following section contains story related material.
AuroraAchievement.jpg Extinction Event Avoided

Repair the Aurora's Drive Core


How to obtain: The player has to fix the breaches in the Aurora's drive core.


Gallery

Trivia

  • The idea for the Repair Tool may be taken from Natural Selection 2, where the Welder is used to repair various machinery, much like this one.
  • The original name for the Repair Tool was the Welder.
  • The Repair Tool doesn't require a battery in its recipe, yet spawns with one inside of it, creating batteries without any copper.
  • Unused animations from Trello suggests that the Repair Tool would have operated using consumable canisters of welding material, rather than batteries.[1]
  • In former versions of the game, a Repair Tool and a Diamond was used to create the Laser Cutter.

References

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