Prawn Suit Grappling Arm (Subnautica): Difference between revisions
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PrawnsuitGrapplingArmModel.jpeg|Model from [https://sketchfab.com/3d-models/exosuit-arm-grappling-60ad67f488b547f1a5f50092b1b57532 Sketchfab] (Attached to [[Prawn Suit]]) |
PrawnsuitGrapplingArmModel.jpeg|Model from [https://sketchfab.com/3d-models/exosuit-arm-grappling-60ad67f488b547f1a5f50092b1b57532 Sketchfab] (Attached to [[Prawn Suit]]) |
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PrawnsuitGrapplingArmHighpoly.jpeg|Highpoly model from [https://sketchfab.com/3d-models/exosuit-torpedo-launcher-arm-highpoly-07751804da574b678d58cc6717abb21f Sketchfab] |
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Revision as of 16:26, 17 December 2020
<infobox> <title source="title1"><default>Prawn Suit Grappling Arm (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:exosuitgrapplingarmmodule||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Prawn Suit Grappling Arm is an upgrade module for the Prawn Suit which replaces an arm with a grappling hook which can be fired and will latch onto surfaces to pull the Prawn Suit towards it. The player can latch onto surfaces as if it were a traditional grappling hook by holding LMB or RMB (depending on which arm the Grappling Arm is equipped on) to fire the hook, have it latch onto a solid object within range, and having the player reel in with the Prawn Suit. Because the Prawn Suit's jump jets have limited range, the Grappling Arm is a good way to extend the suit's reach. It's especially useful for keeping the Suit in place while drilling for Large Resource Deposits attached to cave walls. The Grappling Arm has the capability to latch onto and reel in certain fauna, though due to distance being favorable when encountering most species in the game the usefulness of such an ability is limited.
Recipe
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Gallery
<tabber> In Game=
|-| Concept Art=
Concept art, (2.1, 2.2, 2.3, 2.4)
|-| Models=
Model from Sketchfab (Attached to Prawn Suit)
Highpoly model from Sketchfab
</tabber>
Trivia
- The grappling hook can be shot at the ground in front of the Prawn Suit to greatly increase its horizontal momentum, even momentarily exceeding speeds capable with the Seamoth. The hook must be released before the suit reaches it otherwise the suit's momentum will be disrupted.
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