Rebreather (Subnautica): Difference between revisions
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== Gallery == |
== Gallery == |
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In-Game= |
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<gallery widths="200" spacing="small"> |
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Rebreather_In-game.png|In-game |
Rebreather_In-game.png|In-game |
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Other= |
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Revision as of 22:43, 16 December 2020
<infobox> <title source="title1"><default>Rebreather (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:rebreather||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Rebreather is a piece of equipment which is crafted using the Fabricator. Its purpose is to negate the Oxygen consumption penalty that occurs when diving below 100m. Its Blueprint is unlocked after crafting a High Capacity O₂ Tank. For the Rebreather to work, it must be equipped in the head slot of the PDA.
Recipe
(no target detected)
Gallery
<tabber> In-Game=
|-| Other=
Model on Sketchfab
Trivia
- The Rebreather's original icon was a Kirby Morgan dive hat.
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.