Cyclops Engine Efficiency Module: Difference between revisions

From Subnautica Wiki
No edit summary
(Undo revision 352056 by DamnPirate (talk))
Tag: Undo
Line 1: Line 1:
{{SimilarName|'''Cyclops Engine Efficiency Module''' for the [[Cyclops]]|[[Engine Efficiency Module]] which is for the [[Seamoth]] or the [[Prawn Suit]]}}
{{SimilarName|'''Cyclops Engine Efficiency Module''' for the [[Cyclops]]|[[Engine Efficiency Module]] which is for the [[Seamoth]] or the [[Prawn Suit]]}}
{{Craftable|title1 = <center>Cyclops Engine Efficiency Module</center>|image4 = Power Efficiency Upgrade Module.png|tab = [[Upgrade Modules]]|description = Recycles heat by-product to increase engine efficiency.|acqired_from = [[Aurora]]|crafting = [[File:Computer Chip.png|30px|link=Computer Chip]]|size = 1|attribute = [[Energy]]|debugspawn = ''powerupgrademodule''}}
{{Craftable|title1 = <center>Cyclops Engine Efficiency Module</center>|image4 = Power Efficiency Upgrade Module.png|tab = [[Upgrade Modules]]|description = Recycles heat by-product to increase engine efficiency.|acqired_from = [[Aurora]]|crafting = [[File:Computer Chip.png|30px|link=Computer Chip]]|size = 1|attribute = [[Energy]]|debugspawn = ''powerupgrademodule''}}
The '''Cyclops Engine Efficiency Module''' is an [[Upgrade Modules|upgrade module]] that increases the [[Cyclops#Energy|engine efficiency]] of the [[Cyclops]] from 100% to 300% (i.e. tripling it''')'''. It does not affect the energy usage rate of anything besides moving the Cyclops (other modules, attached devices, or recharging vehicles).
The '''Cyclops Engine Efficiency Module''' is an [[Upgrade Modules|upgrade module]] that increases the [[Cyclops#Energy|engine efficiency]] of the [[Cyclops]] by 300%. It does not affect the energy usage rate of anything besides moving the Cyclops (other modules, attached devices, or recharging vehicles).




A single Cyclops Engine Efficiency Module can be found in the [[Aurora]]'s drive room, located inside of a console. Obtaining this module unlocks its [[Blueprints|blueprint]], allowing further modules to be crafted. By simply crafting the Cyclops, this module can be unlocked as well. The Cyclops Engine Efficiency Module can only be crafted by the [[Cyclops#Upgrades and Customization|Cyclops Upgrade Fabricator]].
A single Cyclops Engine Efficiency Module can be found in the [[Aurora]]'s drive room, located inside of a console. Obtaining this module unlocks its [[Blueprints|blueprint]], allowing further modules to be crafted. By simply crafting the Cyclops, this module can be unlocked as well. The Cyclops Engine Efficiency Module can only be crafted by the [[Cyclops#Upgrades and Customization|Cyclops Upgrade Fabricator]].

Revision as of 14:34, 22 November 2020

This article is about Cyclops Engine Efficiency Module for the Cyclops. You may be looking for Engine Efficiency Module which is for the Seamoth or the Prawn Suit.

<infobox> <title source="title1"><default>Cyclops Engine Efficiency Module</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:powerupgrademodule||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Cyclops Engine Efficiency Module is an upgrade module that increases the engine efficiency of the Cyclops by 300%. It does not affect the energy usage rate of anything besides moving the Cyclops (other modules, attached devices, or recharging vehicles). A single Cyclops Engine Efficiency Module can be found in the Aurora's drive room, located inside of a console. Obtaining this module unlocks its blueprint, allowing further modules to be crafted. By simply crafting the Cyclops, this module can be unlocked as well. The Cyclops Engine Efficiency Module can only be crafted by the Cyclops Upgrade Fabricator. This upgrade does not stack.

Recipe

(no target detected)

Gallery


Trivia

  • The item description used to say "Just for you, Jacksepticeye!", a nod to streamer and Youtuber Jacksepticeye, who helped popularize the game, and specifically a reference to a video where he complained that the Cyclops' power drained too quickly.
  • It was previously called the Power Efficiency Module, and would have the same effect on all power-draining functions of the Cyclops. This was changed at least in part due to an exploit wherein a Power Cell Charger installed on the Cyclops used less power to charge a cell than the cell contained, allowing for infinite energy.

Lua error in package.lua at line 80: module 'Dev:Navbox' not found.