Glass Compartment: Difference between revisions
(→Gallery: moved glass corridor model from Sebase page to here from Sketchfab) Tags: Visual edit apiedit |
Tags: Visual edit apiedit |
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I Corridor Glass (1).jpg|I Corridor Glass |
I Corridor Glass (1).jpg|I Corridor Glass |
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I Corridor Glass (2).jpg|I Corridor Glass at night |
I Corridor Glass (2).jpg|I Corridor Glass at night |
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glass_hallway_sections_in_game.jpg|Glass hallway sections in game from Developers [https://trello.com/c/EEoac6Wz/4334-base-glass-hallway-sections Trello] |
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glassseabase.png|Glass Seabase Model from [https://sketchfab.com/models/093ea7c2b6874153bd70fb9e232ed80e Sketchfab] |
glassseabase.png|Glass Seabase Model from [https://sketchfab.com/models/093ea7c2b6874153bd70fb9e232ed80e Sketchfab] |
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</gallery> |
</gallery> |
Revision as of 18:41, 14 July 2015
The I Corridor Glass is a Seabase module that has the appearance of the letter "I".
It is constructed with the Builder and placed on top of a Foundation. It is possible to build off the foundation or remove the foundation afterwards. At the surface a I Corridor Glass has an integrity level of nine and every I Corridor Glass added reduces the integrity by one level. It can be rotated before placing it by pressing Q or E.
Recipe
Expansion
- Hatches can be placed on the single side-panel, the end-panels, and both the floor and ceiling.
- Windows can be placed on the side-panel, the end-panels, and the ceiling.
- Ladders can be placed on the floor and ceiling when there is an adjacent seabase module to connect.
- Reinforcements can be placed on the side-panel.
- The T-Corridor can be expanded with other modules from its three end-panels.