Flare (Subnautica): Difference between revisions
No edit summary |
m (Replacing #x# with #×#) |
||
Line 1: | Line 1: | ||
{{SubnauticaLinkThe|Flare}} |
{{SubnauticaLinkThe|Flare}} |
||
{{Craftable|title1 = <center>Flare</center>|image4 = Flare.png|tab = [[Tools]]|description = Disposable light source, useful for distracting certain predators.|crafting = [[File:Crash Powder.png|30px|link=Cave Sulphur]]|size = 1 ( |
{{Craftable|title1 = <center>Flare</center>|image4 = Flare.png|tab = [[Tools]]|description = Disposable light source, useful for distracting certain predators.|crafting = [[File:Crash Powder.png|30px|link=Cave Sulphur]]|size = 1 (1×1)|debugspawn = ''flare''}} |
||
'''Flares''' are [[tools]] that are crafted with the [[Fabricator]]. |
'''Flares''' are [[tools]] that are crafted with the [[Fabricator]]. |
||
Revision as of 05:13, 19 July 2019
This article is about Flare (Subnautica) in Subnautica. For the related article on the Below Zero Wiki, see Flare. |
<infobox> <title source="title1"><default>Flare (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:flare||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> Flares are tools that are crafted with the Fabricator. This allows the player to illuminate dark areas like caves with a stationary light source, thus making it easier for the player to defend themselves or to spot resources. Two of them can also be found in the storage within Lifepod 5 at the start of the game.
Uses
Flares can be ignited and thrown by selecting it from the toolbar and pressing RMB (Xbox One:Error: Invalid Button Specified, PlayStation 4:). This will cause the player to throw the Flare slightly forward, and then it will sink until it hits another object.
The player can also pick up a Flare after it has been ignited. The ignited Flare stays lit when in the players hand, illuminating an area around the player.
The Flare will not despawn. Because of this, the player can regularly throw a Flare when exploring an intricate cave system. If the player needs to leave they can simply follow the trail of Flares back to safety.
Because some hostile creatures, such as Bonesharks or Crabsquids, are attracted to light sources, the player can toss a Flare so that it sinks away from the player, thus distracting the creature.
Recipe
(no target detected)
Gallery
<tabber> Screenshots=
|-| Concept Art=
Flare Concept art
</tabber>
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.