Seamoth: Difference between revisions
(→Influence of Depth: update crush damage on hold for now) Tags: Visual edit apiedit |
(SN Re-enabled Seamoth crush damage) Tags: Visual edit apiedit |
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== Influence of Depth == |
== Influence of Depth == |
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Influence of depth or crush damage is disabled for now (until the developers can put in upgrade modules at docking bay). |
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The '''Seamoth '''has a safe [[depth]] of 125 meters, and a crush depth of 225 meters. Although the on-board AI will say '''''"CAUTION: Passing safe depth"''''' when below 125 meters, and HUD massage appear with '''''"WARNING: Passing safe depth of 125 meters. Collision will do damage to hull"'''''. The '''Seamoth''' can still take collision damage above 125 meters. |
The '''Seamoth '''has a safe [[depth]] of 125 meters, and a crush depth of 225 meters. Although the on-board AI will say '''''"CAUTION: Passing safe depth"''''' when below 125 meters, and HUD massage appear with '''''"WARNING: Passing safe depth of 125 meters. Collision will do damage to hull"'''''. The '''Seamoth''' can still take collision damage above 125 meters. |
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Revision as of 17:02, 24 June 2015
The Seamoth is the smallest submarine-type vehicle in Subnautica, but also the second fastest of the vehicles with its top speed of 25 Knots or 12.7 m/s.
Overview
The Seamoth is used for diving into caves and exploring the ocean. Players can use the Seamoth to replenish air when diving in the deeper areas or in caves.
The Seamoth also has a health bar and energy which is needed to be maintained in order for operation. On one full charge, the Seamoth can travel approx. 10650 meters (106.5m/1%), and loses 1% power every 18 seconds when the player are inside the seamoth without being in motion.
Its health, which can decrease by crashing it into objects at any depth, or through attacks of hostile creatures, can be repaired with the welder tool. However the health bar reaches 0%, the Seamoth will start to emit smoke and become unrepairable. Its energy can be replenished by docking it to the Cyclops submarine or by replacing the power cell on its back.
In the future it will be able to dock to the Moon Pool Seabase module.
Influence of Depth
The Seamoth has a safe depth of 125 meters, and a crush depth of 225 meters. Although the on-board AI will say "CAUTION: Passing safe depth" when below 125 meters, and HUD massage appear with "WARNING: Passing safe depth of 125 meters. Collision will do damage to hull". The Seamoth can still take collision damage above 125 meters.
Below 225 meters the on-board AI will say "WARNING: Maximum depth reached, hull damage imminent" , and HUD massage appear with "WARNING: Approaching crush depth of 225 meters. Hull damage imminent! Ascend ASAP". Below that the Seamoth will take hull damage at a constant rate of about 7% per second.
Dangers
Currently, the only dangers to the Seamoth are Reaper Leviathans, Bone Sharks, Crashes, and passing the crush depth. The Crashes seem to be the most dangerous, as they can destroy the Seamoth with only one launched Crash.
Crafting
The Seamoth can be crafted by the player using the Constructor.
However, you will first need to find a Seamoth Fragment and have it analysed using the Fragment Analyzer.
Gallery
Seamoth Concept Art
For a more complete gallery, visit Seamoth/Gallery.