Spotlight: Difference between revisions
mNo edit summary |
KOALA NET21 (talk | contribs) No edit summary |
||
Line 5: | Line 5: | ||
** [[Floating Island]] |
** [[Floating Island]] |
||
** [[Jellyshroom Cave]]}} |
** [[Jellyshroom Cave]]}} |
||
|Fragments2 = 1}} |
|||
The '''Spotlight''' is an item that can be constructed with the [[Habitat Builder]]. One must be scanned in order to construct it. |
|||
When constructed, the Spotlight will turn around and stop at about a 180 degree angle, then turn the other way. The spotlight will also automatically follow any [[fauna]] nearby, including the player. |
When constructed, the Spotlight will turn around and stop at about a 180 degree angle, then turn the other way. The spotlight will also automatically follow any [[fauna]] nearby, including the player. |
||
Line 12: | Line 13: | ||
==Recipe== |
==Recipe== |
||
{{Recipe2}} |
{{Recipe2}}{{Clear}} |
||
{{Clear}} |
|||
==Data Bank Entry== |
==Data Bank Entry== |
||
Line 35: | Line 34: | ||
spotlight concept.png|Spotlight from the tech chart on Trello |
spotlight concept.png|Spotlight from the tech chart on Trello |
||
</gallery> |
</gallery> |
||
{{Navbox Seabase Modules}} |
{{Navbox Seabase Modules}} |
||
[[fr:Spot]] |
|||
[[Category:Constructed with Habitat Builder]] |
[[Category:Constructed with Habitat Builder]] |
||
[[Category:Uses Energy]] |
[[Category:Uses Energy]] |
Revision as of 16:19, 1 May 2019
This article is about Spotlight in Subnautica. For the related article on the Below Zero Wiki, see Spotlight. |
<infobox> <title source="title1"><default>Spotlight</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:spotlight||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Spotlight is an item that can be constructed with the Habitat Builder. One must be scanned in order to construct it. When constructed, the Spotlight will turn around and stop at about a 180 degree angle, then turn the other way. The spotlight will also automatically follow any fauna nearby, including the player. It must be placed on a Foundation or a Seabase module and requires Energy to function. Each Spotlight consumes three energy every three seconds, or 60 power per minute.
Recipe
(no target detected)
Data Bank Entry
A permanent lighting solution developed for installation on existing habitats and facilities. - Automatically rotates on a 180 degree arch |
Gallery
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.