Hull Reinforcement: Difference between revisions
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{{SubnauticaLink|Hull_Reinforcement}} |
{{SubnauticaLink|Hull_Reinforcement}} |
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{{Craftable|title1 = Hull Reinforcement|image4 = Seamoth_Hull_Reinforcement.png|tab = [[Upgrade Modules]]|description = Preemptively hardens the chassis before collision, eliminating damage under normal conditions. Seamoth/Prawn compatible.|crafting = [[File:Titanium.png|30px|link=Titanium]] x2|size = 1|item_id = <i>vehiclearmorplating</i>|acqired_from = [[File:Seamoth Modification Station.png|30px|link=Seamoth Modification Station]]}} |
{{Craftable|title1 = Hull Reinforcement|image4 = Seamoth_Hull_Reinforcement.png|tab = [[Upgrade Modules]]|description = Preemptively hardens the chassis before collision, eliminating damage under normal conditions. Seamoth/Prawn compatible.|crafting = [[File:Titanium.png|30px|link=Titanium]] x2|size = 1|item_id = <i>vehiclearmorplating</i>|acqired_from = [[File:Seamoth Modification Station.png|30px|link=Seamoth Modification Station]]}} |
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The '''Hull Reinforcement''' is an [[Upgrade Modules|upgrade module]] that can be crafted in the [[Vehicle Upgrade Console]]. |
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This upgrade provides the [[Seamoth]] and the [[Prawn Suit]] with a system that preemptively hardens the vehicle chassis prior to collisions with terrain, eliminating damage under normal conditions. |
This upgrade provides the [[Seamoth]] and the [[Prawn Suit]] with a system that preemptively hardens the vehicle chassis prior to collisions with terrain, eliminating damage under normal conditions. |
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[[Category:Seamoth Upgrade]] |
[[Category:Seamoth Upgrade]] |
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[[Category:Prawn Suit Upgrade]] |
[[Category:Prawn Suit Upgrade]] |
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[[Category:Attitude: Defensive]] |
Revision as of 03:44, 7 January 2019
<infobox> <title source="title1"><default>Hull Reinforcement</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:vehiclearmorplating||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Hull Reinforcement is an upgrade module that can be crafted in the Vehicle Upgrade Console. This upgrade provides the Seamoth and the Prawn Suit with a system that preemptively hardens the vehicle chassis prior to collisions with terrain, eliminating damage under normal conditions.
Defense Value
- 1 Hull Reinforcement -50% collision damage taken
- 2 Hull Reinforcements -75% collision damage taken
- 3 Hull Reinforcements -87.5 collision damage taken
Damage is only reduced from collision with terrain. Other sources of damage such as aggressive fauna do full damage.
Recipe
(no target detected)
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