Scanner Room HUD Chip (Subnautica): Difference between revisions
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{{SubnauticaLink|Scanner_Room_HUD_Chip}} |
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{{Craftable|title1 = <center>Scanner Room HUD Chip</center>|image4 = Scanner Room HUD Chip.png|tab = [[Scanner Room]]|description = Streams data from scanner rooms to the HUD|crafting = [[File:Gold.png|30px|link=Gold]] [[File:Computer Chip.png|30px|link=Computer Chip]]|size = 1|item_id = <i>maproomhudchip</i>}} |
{{Craftable|title1 = <center>Scanner Room HUD Chip</center>|image4 = Scanner Room HUD Chip.png|tab = [[Scanner Room]]|description = Streams data from scanner rooms to the HUD|crafting = [[File:Gold.png|30px|link=Gold]] [[File:Computer Chip.png|30px|link=Computer Chip]]|size = 1|item_id = <i>maproomhudchip</i>}} |
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The '''Scanner Room HUD Chip''' is a crafted piece of [[Equipment]] made using the [[Fabricator]] inside the [[Scanner Room]]. It is used to display [[Raw Materials]] or [[Harvesting Nodes]] located by scanner rooms within 500m of the player on the HUD. |
The '''Scanner Room HUD Chip''' is a crafted piece of [[Equipment]] made using the [[Fabricator]] inside the [[Scanner Room]]. It is used to display [[Raw Materials]] or [[Harvesting Nodes]] located by scanner rooms within 500m of the player on the HUD. |
Revision as of 05:42, 4 January 2019
<infobox> <title source="title1"><default>Scanner Room HUD Chip (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:maproomhudchip||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Scanner Room HUD Chip is a crafted piece of Equipment made using the Fabricator inside the Scanner Room. It is used to display Raw Materials or Harvesting Nodes located by scanner rooms within 500m of the player on the HUD. Scanner Room HUD Chip can be equipped by being placed in one of the HUD slots within the PDA UI.
Recipe
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Gallery
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