Beacon (Subnautica): Difference between revisions
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** [[Safe Shallows]]|debugspawn2 = <i>BeaconFragment</i>|Fragments2 =2 }} |
** [[Safe Shallows]]|debugspawn2 = <i>BeaconFragment</i>|Fragments2 =2 }} |
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{{Quote2|Exploring and charting the environment should not be undertaken without appropriate equipment and supplies. You should stay within 2km of a life pod or habitat at all times.|PDA|Dialogue}} |
{{Quote2|Exploring and charting the environment should not be undertaken without appropriate equipment and supplies. You should stay within 2km of a life pod or habitat at all times.|PDA|Dialogue}} |
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The '''Beacon''' is a [[Deployables|deployable]] tool which is crafted by using the [[Fabricator]]. It requires a [[Blueprints|blueprint]] to be crafted, which can be unlocked by scanning its [[fragments]]. |
The '''Beacon''' is a [[Deployables|deployable]] tool which is crafted by using the [[Fabricator]]. It requires a [[Blueprints|blueprint]] to be crafted, which can be unlocked by scanning its [[fragments]]. |
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It works similarly to the beacons installed on the [[Cyclops]], [[Seamoth]], [[Prawn Suit]], and [[Lifepod 5]], except the pulse is shaped like the Beacon. |
It works similarly to the beacons installed on the [[Cyclops]], [[Seamoth]], [[Prawn Suit]], and [[Lifepod 5]], except the pulse is shaped like the Beacon. |
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The Beacon pings are faded out when nearby. When 1000 meters from the beacon the signal goes from custom text to plain round ping signal |
The Beacon pings are faded out when nearby. When 1000 meters from the beacon the signal goes from custom text to plain round ping signal. |
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When many Beacons are in use, they can become difficult to keep track of due to the large number of icons on the screen. |
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A Beacon can be renamed by clicking on its front panel. A maximum of 25 characters is supported. |
A Beacon can be renamed by clicking on its front panel. A maximum of 25 characters is supported. |
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==Recipe== |
==Recipe== |
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{{Recipe2}} |
{{Recipe2}} |
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== Gallery == |
== Gallery == |
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<gallery widths="200" spacing="small"> |
<gallery widths="200" spacing="small"> |
Revision as of 13:20, 31 December 2018
<infobox> <title source="title1"><default>Beacon (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:beacon||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>BeaconFragment</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>


Exploring and charting the environment should not be undertaken without appropriate equipment and supplies. You should stay within 2km of a life pod or habitat at all times.
― PDA, Dialogue

The Beacon is a deployable tool which is crafted by using the Fabricator. It requires a blueprint to be crafted, which can be unlocked by scanning its fragments.
The Beacon can mark locations, for example Caves, Biomes or Seabases. It can be placed in the ocean and picked up again after each use. When placed the Beacon will remain suspended where it is placed.
It works similarly to the beacons installed on the Cyclops, Seamoth, Prawn Suit, and Lifepod 5, except the pulse is shaped like the Beacon.
The Beacon pings are faded out when nearby. When 1000 meters from the beacon the signal goes from custom text to plain round ping signal.
When many Beacons are in use, they can become difficult to keep track of due to the large number of icons on the screen.
A Beacon can be renamed by clicking on its front panel. A maximum of 25 characters is supported.
Recipe
(no target detected)
Gallery
Beacon Model from Sketchfab
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.