Gold (Subnautica): Difference between revisions
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* [[Safe Shallows Caves]] |
* [[Safe Shallows Caves]] |
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* [[Sea Treader's Path]] |
* [[Sea Treader's Path]] |
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* [[Sea Treader's Tunnel Caves]]|item_id = <i>gold</i>|size = 1|description = Au. Valuable conductive properties. Highly valuable social property.|LRD = 9-18}}'''Gold''' is a[[Raw Materials| raw material]] found in [[Shale Outcrop| |
* [[Sea Treader's Tunnel Caves]]|item_id = <i>gold</i>|size = 1|description = Au. Valuable conductive properties. Highly valuable social property.|LRD = 9-18}}'''Gold''' is a[[Raw Materials| raw material]] found in [[Shale Outcrop|Sha]]cturing. |
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Gold can also be found as a [[Large Resource Deposits|large resource deposit]]. |
Gold can also be found as a [[Large Resource Deposits|large resource deposit]]. |
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{{Spoilersection|{{Recipe2|page=Ion Battery}} |
{{Spoilersection|{{Recipe2|page=Ion Battery}} |
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<br>}}</div> |
<br>}}</div> |
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{{Recipe2|page = Power Transmitter}} |
{{Recipe2|page = Power Transmitter}} |
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{{Recipe2|page = Fabricator}}</div> |
{{Recipe2|page = Fabricator}}</div> |
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<div class="mw-collapsible mw-collapsed">{{Recipe2|page = Scanner Room Speed Upgrade}}</div> |
<div class="mw-collapsible mw-collapsed">{{Recipe2|page = Scanner Room Speed Upgrade}}</div> |
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Revision as of 06:35, 20 September 2018
<infobox> <title source="title1"><default>Gold (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:gold||1}} </format><label>Music</label>
<group layout="horizontal">
<label>Food</label>
<label>H2O</label>
</group>
<label>Bioreactor</label>
<label>Byproduct</label>
<group collapse="open" class="tab-fragment">
<header>Fragments</header>
<image source="image2"></image>
<label>Item</label>
<label>Description</label>
<label>Location</label>
<label>Fragments</label>
<label>Attribute</label>
<label>Debug Spawn</label>
<format>{{{debugspawn2}}}</format>
<image source="image3"></image>
<label>Item</label>
<label>Description</label>
<label>Location</label>
<label>Fragments</label>
<label>Attribute</label>
<label>Debug Spawn</label>
<format>{{{debugspawn3}}}</format>
<image source="image5"></image>
<label>Item</label>
<label>Description</label>
<label>Location</label>
<label>Fragments</label>
<label>Attribute</label>
<label>Debug Spawn</label>
<format>{{{debugspawn4}}}</format>
</group>
<group collapse="open" class="tab-fragment">
<header>Data Boxes</header>
<image source="image6"></image>
<label>Location</label>
</group>
</infobox>Gold is a raw material found in Shacturing.
Gold can also be found as a large resource deposit.
Uses in Crafting
Fabricator
Spoiler alert: This section will reveal story-related material if expanded. |
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Habitat Builder
Scanner Room Fabricator
Gallery
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.
- Pages with script errors
- Blood Kelp Caves
- Blood Kelp Zone
- Bulb Zone
- Bulb Zone Caves
- Crag Field
- Crash Zone
- Crash Zone Mesas
- Deep Grand Reef
- Dunes
- Grand Reef
- Grassy Plateaus
- Item
- Jellyshroom Cave
- Kelp Forest Caves
- Mountains
- Mountain Island
- Mountain Range Caves
- Mushroom Forest
- Mushroom Forest Caves
- Raw Material
- Safe Shallows Caves
- Sea Treader's Path
- Sea Treader's Tunnel Caves
- Underwater Islands
- Underwater Islands Caves