Multipurpose Room (Subnautica): Difference between revisions

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{{FVideo}}{{Craftable|title1 = Multipurpose Room|image4 = Room.png|tab = [[Seabases|Base Pieces]]|description = Basic room (-1.25HP).|acqired_from = [[Fragments]]|fragments = |biome = |item_id = <i>baseroom</i>|hull_integrity = [[Hull Integrity|-1.25 Units]]|crafting = [[File:Titanium.png|30px|link=Titanium]] x6|image2 = Abandoned Room.png|location2 = * [[Degasi Seabases]]
{{FVideo}}{{Craftable|title1 = Multipurpose Room|image4 = Room.png|tab = [[Seabases|Base Pieces]]|description = Basic room (-1.25HP).|acqired_from = [[Fragments]]|fragments = |biome = |item_id = <i>baseroom</i>|hull_integrity = [[Hull Integrity|-1.25 Units]]|crafting = [[File:Titanium.png|30px|link=Titanium]] x6|item2 = Multipurpose Room|size = 2L X 2W}}
** [[Floating Island]]
** [[Jellyshroom Cave]]
** [[Deep Grand Reef]]|Fragments2 = 1|image3 = Damaged Fragment 1.png|location3 = * [[Jellyshroom Cave]]
* [[Wrecks]]
** [[Mushroom Forest]]|fragments3 = 2|debugspawn3 = <i>BaseRoomFragment</i>|item2 = Multipurpose Room|item3 = Multipurpose Room Fragment|size = 2L X 2W}}
{{Quote2|It may be prudent to separate work and leisure spaces to maximize productivity. Treat this space as your home, but never forget that it is not.
[[File:RoomVO.ogg]]|PDA|Dialogue}}
The '''Multipurpose Room''' is a [[Seabases|Seabase Module]]. It provides a much larger space for movement than the [[Basic Compartment]] or the [[X Compartment]].
The '''Multipurpose Room''' is a [[Seabases|Seabase Module]]. It provides a much larger space for movement than the [[Basic Compartment]] or the [[X Compartment]].


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{{Recipe2}}
{{Recipe2}}


==Gallery==
<gallery position="left" widths="200" spacing="small" captionalign="left">
20160828062014_1.jpg|Multipurpose Room module
20160828062155_1.jpg|A picture of an empty Multipurpose Room
20160828064106_1.jpg|Multipurpose Room filled with [[Items]] and an [http://subnautica.wikia.com/wiki/Posters?file=Poster_Aurora.png Aurora Poster]
Room (5).jpg|Multipurpose Room at night
Room (6).jpg|[[Hatch|Hatches]] on a Multipurpose Room in every 45 degree angle and a [[Glass Compartment]] in every 90 degree angle
Seabaseroommodel.jpg|Multipurpose Room Model from [https://sketchfab.com/models/a7d18bbcf0884c99ac10319d5669c439 Sketchfab]
Seabaseroomconcept.jpg|Multipurpose Room [[Concept Art]]
Generic base room.jpg|Generic base Multipurpose Room from [https://trello.com/c/5PVf6OJG/4586-generic-base-room Trello].
Room (7).jpg|A [[Ladder|ladder]] connecting two Multipurpose Rooms
Room (2).jpg|Several Multipurpose Rooms put together.
Generic room interior in game.jpg|Generic base Multipurpose Room interiors in-game screenshot from the developers on [https://trello.com/c/9JWXKhvA/4560-room-generic-interior Trello].
SAFESHALLOWSBASE.png|Many Multipurpose Rooms chained together by corridors
</gallery>

== Trivia ==
* Concept art shows that the ceiling of the Multipurpose Room was also intended to become a window, thereby giving a glass ceiling akin to the small ones that can be made in [[X Compartment]]s. Whether or not this will be implemented yet is currently unknown.
* The Multipurpose Room was originally called ''Room''.
{{Navbox Seabase Modules}}
{{Navbox Seabase Modules}}
[[Category:Seabase Module]]
[[Category:Seabase Module]]

Revision as of 17:58, 6 September 2018

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<infobox>

<title source="title1"><default>Multipurpose Room (Subnautica)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:baseroom||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Multipurpose Room is a Seabase Module. It provides a much larger space for movement than the Basic Compartment or the X Compartment. It is constructed with a Habitat Builder and can be placed on top of a Foundation or it can be attached to a Seabase module. When the Multipurpose Room is horizontally connected with another Seabase module, a junction forms in-between. When the Multipurpose Room is connected vertically with another Multipurpose Roomdirectly (as in, without using a Vertical Connector), they will form one larger Multipurpose Room. However, each floor cannot be accessed without adding in a ladder. Every Multipurpose Room added to a seabase reduces the Hull Integrity by -1.25 (The game shows -1.3 because it rounds the number. It is functionally -1.25). The first piece of a seabase starts with +10 Integrity, thus if a Multipurpose Room is the first piece built it gets +10 - 1.25, or 1.8 (rounded) at surface depth.

Expansion

  • Hatches can be placed on all eight of the side-panels.
  • Windows can be placed on all eight of the side-panels.
  • Ladders can be placed on all five floor and ceiling boxes if there is an adjacent seabase module to connect.
  • Reinforcements can be placed on all eight of the side-panels. Currently, the North, South, East, and West sides give double the Hull Integrity bonus of the 45 degree sides (This may be a bug).
  • The Multipurpose Room can be expanded with other modules from its side-panels. However, the side-panels that are on a 45 degree angle to the module construction cannot be expanded from. The Multipurpose Room can be expanded vertically using a second Multipurpose Room.

Recipe

The Multipurpose Room blueprint can be acquired by scanning a Multipurpose Room at one of the Degasi Seabases.

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