Nuclear Reactor (Subnautica): Difference between revisions
HeroBrian333 (talk | contribs) No edit summary |
HeroBrian333 (talk | contribs) No edit summary |
||
Line 12: | Line 12: | ||
** [[Sea Treader's Path]] |
** [[Sea Treader's Path]] |
||
*[[Degasi Seabases]] |
*[[Degasi Seabases]] |
||
**[[Jellyshroom |
**[[Jellyshroom Cave]] |
||
{{Smallspoiler|[[Degasi Seabases]]}}|Fragments2 = 3|debugspawn2 = <i>NuclearReactorFragment</i>|item2 = Nuclear Reactor Fragment}} |
{{Smallspoiler|[[Degasi Seabases]]}}|Fragments2 = 3|debugspawn2 = <i>NuclearReactorFragment</i>|item2 = Nuclear Reactor Fragment}} |
||
{{Quote2|Exercise caution when handling radioactive materials. Exposure risks corrupting your PDA's recording of the circumstances of your death. |
{{Quote2|Exercise caution when handling radioactive materials. Exposure risks corrupting your PDA's recording of the circumstances of your death. |
Revision as of 21:00, 14 June 2018
<infobox> <title source="title1"><default>Nuclear Reactor (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:basenuclearreactor||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>NuclearReactorFragment</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>


Exercise caution when handling radioactive materials. Exposure risks corrupting your PDA's recording of the circumstances of your death. File:NuclearReactorVO.ogg
― PDA, Dialogue

The Nuclear Reactor processes Uraninite Crystal-based Reactor Rods into Energy for use by a Seabase. The Nuclear Reactor is constructed with the Habitat Builder, and can only be placed in the center of a Multipurpose Room.
The Nuclear Reactor generates energy at a rate of 250 power units per minute (4.166667 per second) regardless of how many Reactor Rods are installed. Each Nuclear Reactor can store a maximum of 2500 energy units.
The Nuclear Reactor can hold a maximum of four Reactor Rods, which will become depleted Reactor Rods once fully consumed.
Despite the Data Bank Entry saying do not replace the Reactor Rods without a Radiation Suit, one is not needed to replace them.
Use
Recipe
(no target detected)
Data Bank Entry
Renewable energy sources will usually be sufficient for maintaining a small outpost. For everything else there's nuclear power.
Nuclear is ideal for energy-intensive operations such as:
|
Gallery
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.