Vehicles: Difference between revisions
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! class="unsortable" style="width: 25%; text-align: center;" |Vehicle |
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! class="unsortable" style="width: 25%; text-align: center;"|Description |
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! class="unsortable" style="width: 25%; text-align: center;"|Velocity (M/Sec) |
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! class="unsortable" style="width: 25%; text-align: center;"|Perks & Upgrades |
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| style="text-align:center; font-size:12px;" |[[File:Seaglide Transparent.png| |
| style="text-align:center; font-size:12px;" |[[File:Seaglide Transparent.png|150px|center|link=Seaglide]][[Seaglide]] |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" |Personal underwater propulsion device for fast, reliable transport and exploration of local environments and cave systems. |
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'''Forward:''' 9.5 |
'''Forward:''' 9.5 |
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* Flashlight |
* Flashlight |
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| style="text-align:center; font-size:12px;" |[[File:Seamoth Transparent.png| |
| style="text-align:center; font-size:12px;" |[[File:Seamoth Transparent.png|150px|center|link=Seamoth]][[Seamoth]] |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" |Small, maneuverable submersible for fast, reliable transport and exploration of alien environments and location of resources. |
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'''Forward:''' 12.7 |
'''Forward:''' 12.7 |
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* [[Seamoth Solar Charger|Solar Charger Module]] |
* [[Seamoth Solar Charger|Solar Charger Module]] |
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| style="text-align:center; font-size:12px;" |[[File: |
| style="text-align:center; font-size:12px;" |[[File:PRAWN_Suit_Transparent.png|thumb|150px]][[Prawn Suit]] |
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| style="text-align:left; font-size:12px;" |Modular, mechanized, havily-armored suit for exploration of zero-g and extreme-pressure environments and exploitation of available resources. Can be fitted for mining or defense. |
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'''Forward:''' 6 |
'''Forward:''' 6 |
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* [[Prawn Suit Torpedo Arm|Torpedo Arm Module]] |
* [[Prawn Suit Torpedo Arm|Torpedo Arm Module]] |
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| style="text-align:center; font-size:12px;" |[[File: |
| style="text-align:center; font-size:12px;" |[[File:Cyclops_Transparent.png|thumb|150px|center]][[Cyclops]] |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" |Large, industrial-scale submarine capable of supporting multiple occupants for extended periods. Can be fitted with furniture, food and water dispensers, item and medkit fabricators, modification station, battery and power cell chargers. |
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'''Silent Running:''' 2.7 |
'''Silent Running:''' 2.7 |
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* [[Cyclops Fire Suppression System|Fire Suppression System Module]] |
* [[Cyclops Fire Suppression System|Fire Suppression System Module]] |
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| style="text-align:center; font-size:12px;" |[[File:Neptune_Rocket_Transparent.png|thumb]][[Neptune Escape Rocket]] |
| style="text-align:center; font-size:12px;" |[[File:Neptune_Rocket_Transparent.png|thumb|150px|center]][[Neptune Escape Rocket]] |
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| style="text-align:left; font-size:12px;" |Single-seat planetary escape vehicle with life support, adaptive power supply, orbital shield and onboard time capsule. Three-stage launch |
| style="text-align:left; font-size:12px;" |Single-seat planetary escape vehicle with life support, adaptive power supply, orbital shield and onboard time capsule. Three-stage separation launch sequence. |
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*Escape velocity |
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|Unknown. |
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*Escape [[Planet 4546B]] |
*Escape [[Planet 4546B]] |
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*Finally Go Home |
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*Finish the Game |
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: <nowiki>*</nowiki> <small>A save file in which the Seamoth, Cyclops, Prawn Suit and Neptune Escape Rocket have been acquired is displayed with the respective vehicles' icons.</small> |
: <nowiki>*</nowiki> <small>A save file in which the Seamoth, Cyclops, Prawn Suit and Neptune Escape Rocket have been acquired is displayed with the respective vehicles' icons.</small> |
Revision as of 04:53, 28 April 2018
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Read at own risk This article contains unmarked spoilers. Players new to the game would want to avoid or be cautious toward this article. |
Vehicles are machines for exploration and transportation available to the player after acquiring their respective fragments and blueprints. Vehicles are divided into two categories: Deployable and Vessel.
The sole deployable vehicle; the Seaglide, is crafted using the Fabricator and can be carried for on-demand trasportation anywhere in the world.
Vessels are crafted using the Mobile Vehicle Bay and can be piloted in certain environments and down to a certain depth.
Craftable Vehicles
Vehicle | Description | Velocity (M/Sec) | Perks & Upgrades |
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Seaglide | Personal underwater propulsion device for fast, reliable transport and exploration of local environments and cave systems. |
Forward: 9.5 Backward: 7.8 |
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Seamoth | Small, maneuverable submersible for fast, reliable transport and exploration of alien environments and location of resources. |
Forward: 12.7 Backward: 5 Lateral: 11.5 Vertical: 11 |
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Prawn Suit | Modular, mechanized, havily-armored suit for exploration of zero-g and extreme-pressure environments and exploitation of available resources. Can be fitted for mining or defense. |
Forward: 6 Backward: 2.5 Lateral: 4 Vertical (standard, upgraded): 6; 12 |
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Cyclops | Large, industrial-scale submarine capable of supporting multiple occupants for extended periods. Can be fitted with furniture, food and water dispensers, item and medkit fabricators, modification station, battery and power cell chargers. |
Silent Running: 2.7 Ahead Slow: 5.4 Ahead Standard: 8.2 Ahead Flank: 10.5 Reverse: 4.8 Vertical: 3.1 |
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Neptune Escape Rocket | Single-seat planetary escape vehicle with life support, adaptive power supply, orbital shield and onboard time capsule. Three-stage separation launch sequence. |
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- * A save file in which the Seamoth, Cyclops, Prawn Suit and Neptune Escape Rocket have been acquired is displayed with the respective vehicles' icons.
Future Plans
- A hovercraft vehicle has been shown to be in the early testing phase on the developer's checkins page.
- A jetpack could possibly be added to Subnautica.[1].
Trivia
- The original vehicle plans for Subnautica saw the player have access to two small subs, two medium-sized subs, and one or two large subs. Concept art can be found for these other submarines. Ultimately, the Cyclops, prioritized for its "civilian" look, took up so much time that more subs that didn't truly add new gameplay were considered a bad investment of resources and were scrapped.[2]
References
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