Vehicles: Difference between revisions
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* A hovercraft vehicle has been shown to be in the early testing phase on the [https://trello.com/b/yxoJrFgP/subnautica-development developer's checkins page]. |
* A hovercraft vehicle has been shown to be in the early testing phase on the [https://trello.com/b/yxoJrFgP/subnautica-development developer's checkins page]. |
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* A jetpack could possibly be added to ''Subnautica''.<ref>https://trello.com/c/d8xF87k8/11-jetpack</ref>. |
* A jetpack could possibly be added to ''Subnautica''.<ref>https://trello.com/c/d8xF87k8/11-jetpack</ref>. |
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* Although it will never officially released as developer work, [https://www.artstation.com/minder Tanguy Oliveras] is making a mod in which the [https://www.artstation.com/artwork/RZgEE Atlas] will be added but as a giant sub |
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==Trivia== |
==Trivia== |
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* The original vehicle plans for ''Subnautica'' saw the player have access to two small subs, two medium-sized subs, and one or two large subs. [[Concept Art|Concept art]] can be found for these other submarines. Ultimately, the Cyclops, prioritized for its "civilian" look, took up so much time that more subs that didn't truly add new gameplay were considered a bad investment of resources and were scrapped.<ref>[http://forums.unknownworlds.com/discussion/comment/2287242/#Comment_2287242 Cory Strader talks about the submarines on the UWE forums]</ref> |
* The original vehicle plans for ''Subnautica'' saw the player have access to two small subs, two medium-sized subs, and one or two large subs. [[Concept Art|Concept art]] can be found for these other submarines. Ultimately, the Cyclops, prioritized for its "civilian" look, took up so much time that more subs that didn't truly add new gameplay were considered a bad investment of resources and were scrapped.<ref>[http://forums.unknownworlds.com/discussion/comment/2287242/#Comment_2287242 Cory Strader talks about the submarines on the UWE forums]</ref> |
Revision as of 15:23, 20 April 2018
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Read at own risk This article contains unmarked spoilers. Players new to the game would want to avoid or be cautious toward this article. |
Vehicles are machines for exploration and transportation available to the player after acquiring their respective fragments and blueprints. Vehicles are divided into two categories: Deployable and Vessel.
The sole deployable vehicle; the Seaglide, is crafted using the Fabricator and can be carried for on-demand trasportation anywhere in the world.
Vessels are crafted using the Mobile Vehicle Bay and can be piloted in certain enverionments and down to a certain depth.
Craftable Vehicles
Vehicle | Description | Velocity (M/Sec) | Perks & Upgrades |
---|---|---|---|
Seaglide | Personal underwater propulsion device for fast, reliable transport through underwater caves and wrecks. |
Forward: 9.5 Backward: 7.8 |
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Seamoth | Small, maneuverable submersible for fast exploration of aquatic and space regions. A number of upgrades and modifications can be fitted to it. |
Forward: 12.7 Backward: 5 Lateral: 11.5 Vertical: 11 |
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Prawn Suit | Modular mechanized walker for exploration of alien environments and exploitation of available resources. Capable of surviving immense pressure. Can be outfitted for mining and defense. |
Forward: 6 Backward: 2.5 Lateral: 4 Vertical (standard, upgraded): 6; 12 |
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Cyclops | Industrial submarine capable of supporting multiple occupants for extended periods and carrying one smaller vehicle. Can be fitted with beds, food dispenser, water purifier, fabricators, lockers, battery and power cell chargers. |
Silent Running: 2.7 Ahead Slow: 5.4 Ahead Standard: 8.2 Ahead Flank: 10.5 Reverse: 4.8 Vertical: 3.1 |
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Neptune Escape Rocket | Single-seat planetary escape vehicle with life support, adaptive power supply, orbital shield and onboard time capusle. Three-stage launch separation. |
Planetary gravity escape velocity. |
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- * A save file in which the Seamoth, Cyclops, Prawn Suit and Neptune Escape Rocket have been acquired is displayed with the respective vehicles' icons.
Future Plans
- A hovercraft vehicle has been shown to be in the early testing phase on the developer's checkins page.
- A jetpack could possibly be added to Subnautica.[1].
- Although it will never officially released as developer work, Tanguy Oliveras is making a mod in which the Atlas will be added but as a giant sub
Trivia
- The original vehicle plans for Subnautica saw the player have access to two small subs, two medium-sized subs, and one or two large subs. Concept art can be found for these other submarines. Ultimately, the Cyclops, prioritized for its "civilian" look, took up so much time that more subs that didn't truly add new gameplay were considered a bad investment of resources and were scrapped.[2]
References
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.