Deep Shroom: Difference between revisions

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* [[Sea Treader's Tunnel Caves]]|size = 1|reap = [[File:Deep_Shroom_Spore.png|30px|link=List of Plantable Flora]] x4 (1x1)|item_id = <i>whitemushroom</i>|image2 = |tab = [[Raw Materials]]|description = Highly acidic flesh.|bioreactor = [[File:Deep Shroom.png|30px]] +210 Energy|spawn = *''whitemushroom''}}The '''Deep Shroom''' is a hazardous [[flora]] species found in abundance in the [[Blood Kelp Zone]]s and their [[Blood Kelp Caves|caves]], in small clusters, and in the [[Lost River]] and the [[Sea Treader's Tunnel Caves]]. It is a relative of the [[Acid Mushroom]], and is used as a [[Raw Materials|raw material]] in the manufacturing of [[Hydrochloric Acid]].
* [[Sea Treader's Tunnel Caves]]|size = 1|reap = [[File:Deep_Shroom_Spore.png|30px|link=List of Plantable Flora]] x4 (1x1)|item_id = <i>whitemushroom</i>|image2 = |tab = [[Raw Materials]]|description = Highly acidic flesh.|bioreactor = [[File:Deep Shroom.png|30px]] +210 Energy|spawn = *''whitemushroom''}}The '''Deep Shroom''' is a hazardous [[flora]] species found in abundance in the [[Blood Kelp Zone]]s and their [[Blood Kelp Caves|caves]], in small clusters, and in the [[Lost River]] and the [[Sea Treader's Tunnel Caves]]. It is a relative of the [[Acid Mushroom]], and is used as a [[Raw Materials|raw material]] in the manufacturing of [[Hydrochloric Acid]].


The [[player]] can pick up '''Deep Shrooms''' by hand, or strike them with a [[Survival Knife|knife]] to destroy them. This causes 8 damage to the player and surrounding flora and fauna due to acid being released into the water and gives the player four [[List of Plantable Flora|Deep Shroom Spores]].
The [[player]] can pick up Deep Shrooms by hand, or strike them with a [[Survival Knife|knife]] to destroy them. This causes 8 damage to the player and surrounding flora and fauna due to acid being released into the water and gives the player four [[List of Plantable Flora|Deep Shroom Spores]].


The '''Deep Shroom''' and its spores can be planted in an [[Exterior Growbed]] or an [[Alien Containment]].
The Deep Shroom and its spores can be planted in an [[Exterior Growbed]] or an [[Alien Containment]].


==Appearance==
==Appearance==
The '''Deep Shroom''' appears as a stout mushroom with a white cap, becoming pink towards the center, and a dark grey stem. It is similar in shape to its relative, the Acid Mushroom, as they share the same model but have different colorations.
The Deep Shroom appears as a stout mushroom with a white cap, becoming pink towards the center, and a dark grey stem. It is similar in shape to its relative, the Acid Mushroom, as they share the same model but have different colorations.


==Behavior==
==Behavior==
Like the Acid Mushroom, the '''Deep Shroom''' possesses highly acidic compounds in its flesh that leach into the water if its skin is pierced. As such, harvesting spores from the '''Deep Shroom''' with a knife triggers its acidic flesh defense, dealing 8 damage to the player and surrounding flora, fauna, and structures, as mentioned earlier.
Like the Acid Mushroom, the Deep Shroom possesses highly acidic compounds in its flesh that leach into the water if its skin is pierced. As such, harvesting spores from the Deep Shroom with a knife triggers its acidic flesh defense, dealing 8 damage to the player and surrounding flora, fauna, and structures, as mentioned earlier.


It is possible for a '''Deep Shroom''' being destroyed to cause a chain reaction, damaging other surrounding '''Deep Shrooms''' enough so that they burst as well. This chain reaction can instantly kill a player, wreck a [[Seabases|Seabase]] or heavily damage vehicles, so it is advised that the player separates '''Deep Shrooms''' before harvesting their spores.
It is possible for a Deep Shroom being destroyed to cause a chain reaction, damaging other surrounding Deep Shrooms enough so that they burst as well. This chain reaction can instantly kill a player, wreck a [[Seabases|Seabase]] or heavily damage vehicles, so it is advised that the player separates Deep Shrooms before harvesting their spores.


'''Deep Shrooms''' will shrink upon fluctuations in the local water pressure such as if the player approaches them, and will return to their original size if the player holds still or leaves the area.
Deep Shrooms will shrink upon fluctuations in the local water pressure such as if the player approaches them, and will return to their original size if the player holds still or leaves the area.


== Uses in Crafting ==
== Uses in Crafting ==
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==Gallery==
==Gallery==
<gallery widths="200" spacing="small">
<gallery widths="200" spacing="small">
Deep Shroom Cluster.jpg|A cluster of '''Deep Shrooms''' in the Blood Kelp Zone
Deep Shroom Cluster.jpg|A cluster of Deep Shrooms in the Blood Kelp Zone
2016-02-05_00033.jpg|'''Deep Shrooms''' growing on the [[Sea Treader's Path]]
2016-02-05_00033.jpg|Deep Shrooms growing on the [[Sea Treader's Path]]
20160909154820_1.jpg|'''Deep Shrooms''' in the Lost River Tree Cove
20160909154820_1.jpg|Deep Shrooms in the Lost River Tree Cove
WMComparison.png|Size comparison with the player
WMComparison.png|Size comparison with the player
</gallery>
</gallery>


== Trivia ==
== Trivia ==
* The difference in coloration between the '''Deep Shroom''' and the Acid Mushroom is an evolutionary mechanic which is also found in many other flora and fauna species in ''Subnautica'' as well as many real-life animal and plant species in which there is a loss of pigmentation due to restrictions in available nutrients.
* The difference in coloration between the Deep Shroom and the Acid Mushroom is an evolutionary mechanic which is also found in many other flora and fauna species in ''Subnautica'' as well as many real-life animal and plant species in which there is a loss of pigmentation due to restrictions in available nutrients.
* Some Trello notes refer to the '''Deep Shroom''' as the ''Ghost Mushroom.''
* Some Trello notes refer to the Deep Shroom as the ''Ghost Mushroom.''

{{Navbox Flora}}{{Navbox Items}}
{{Navbox Flora}}{{Navbox Items}}
[[Category:Blood Kelp Zone]]
[[Category:Blood Kelp Zone]]

Revision as of 01:43, 16 March 2018

This article is about the Deep Shroom. You may be looking for the Acid Mushroom.

<infobox> <title source="title1"><default>Deep Shroom</default></title>

<image source="image1"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Inhabit</label> <label>Loot</label> <label>Attitude</label> <label>Damage</label> <label>Obtain From</label> <label>Biome</label> <label>Active During</label> <label>Reap</label> <label>Music</label> <group> <image source="image2"></image> <label>Tab</label> <label>Description</label> <label>Size</label> <label>Bioreactor</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format>

</group> <group layout="horizontal"> <header>Sustenance</header> <label>Food</label> <label>H2O</label> </group> <group collapse="open" class="tab-seeds"> <header>Seeds</header> <image source="image3"></image> <label>Tab</label> <label>Description</label> <label>Size</label> <label>Bioreactor</label> <label>Item ID</label> </group> </infobox>The Deep Shroom is a hazardous flora species found in abundance in the Blood Kelp Zones and their caves, in small clusters, and in the Lost River and the Sea Treader's Tunnel Caves. It is a relative of the Acid Mushroom, and is used as a raw material in the manufacturing of Hydrochloric Acid. The player can pick up Deep Shrooms by hand, or strike them with a knife to destroy them. This causes 8 damage to the player and surrounding flora and fauna due to acid being released into the water and gives the player four Deep Shroom Spores. The Deep Shroom and its spores can be planted in an Exterior Growbed or an Alien Containment.

Appearance

The Deep Shroom appears as a stout mushroom with a white cap, becoming pink towards the center, and a dark grey stem. It is similar in shape to its relative, the Acid Mushroom, as they share the same model but have different colorations.

Behavior

Like the Acid Mushroom, the Deep Shroom possesses highly acidic compounds in its flesh that leach into the water if its skin is pierced. As such, harvesting spores from the Deep Shroom with a knife triggers its acidic flesh defense, dealing 8 damage to the player and surrounding flora, fauna, and structures, as mentioned earlier.

It is possible for a Deep Shroom being destroyed to cause a chain reaction, damaging other surrounding Deep Shrooms enough so that they burst as well. This chain reaction can instantly kill a player, wreck a Seabase or heavily damage vehicles, so it is advised that the player separates Deep Shrooms before harvesting their spores.

Deep Shrooms will shrink upon fluctuations in the local water pressure such as if the player approaches them, and will return to their original size if the player holds still or leaves the area.

Uses in Crafting

Deep Shroom.pngDeep Shroom.pngDeep Shroom.pngSalt Deposit.pngItem Arrow.pngFabricator.pngItem Arrow.pngHydrochloric Acid.png

Energy Value

(no target detected)

Data Bank Entry

Deep Shroom-0.png

A discolored relative of the acid mushroom, adapted to low-light conditions. Considerably more acidic that its shallow-dwelling cousin, it may have applications in advanced fabrication.

Assessment: Can be processed into hydrochloric acid

Gallery

Trivia

  • The difference in coloration between the Deep Shroom and the Acid Mushroom is an evolutionary mechanic which is also found in many other flora and fauna species in Subnautica as well as many real-life animal and plant species in which there is a loss of pigmentation due to restrictions in available nutrients.
  • Some Trello notes refer to the Deep Shroom as the Ghost Mushroom.

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