Pipes (Subnautica): Difference between revisions

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'''Pipes''' and the '''Floating Air Pumps''' are crafted by using the [[Fabricator]]. They allow the player to pump [[Oxygen]] from the surface.
'''Pipes''' and the '''Floating Air Pumps''' are crafted by using the [[Fabricator]]. They allow the player to pump [[Oxygen]] from the surface.


The '''Base-attached Air Pump '''can be constructed using the [[Habitat Builder]], which allows the player to pump Oxygen from a [[Seabases|Seabase]] instead of the surface. This may be a more preferable choice for areas [[Depth Levels|too deep]] to use the '''Floating Air Pump'''.
The '''Base-attached Air Pump '''can be constructed using the [[Habitat Builder]], which allows the player to pump Oxygen from a [[Seabases|Seabase]] instead of the surface. This may be a more preferable choice for areas [[Depth Levels|too deep]] to use the Floating Air Pump.


== Usage ==
== Usage ==
'''Pipes''' allow the player to create a network of interconnected '''Pipes''' with readily available Oxygen underwater.
Pipes allow the player to create a network of interconnected Pipes with readily available Oxygen underwater.


The '''Base Pipe Connector''' pumps Oxygen through '''Pipes''' from a Seabase without the need to place '''Pipes''' at the surface.
The Base Pipe Connector pumps Oxygen through Pipes from a Seabase without the need to place Pipes at the surface.


A '''pipe''' must be connected to an '''Air Pump''' in order to carry oxygen. A player's [[Standard O₂ Tank]] will start filling once they swim near an active '''Pipe'''.
A Pipe must be connected to an Air Pump in order to carry oxygen. A player's [[Standard O₂ Tank]] will start filling once they swim near an active Pipe.


== How to Use ==
== How to Use ==
# Place a '''Floating Air Pump''' above the water.
# Place a Floating Air Pump above the water.
# Connect a '''Pipe''' to the '''Floating Air Pump'''. The '''Pipe''' will be shown at the end of the first '''Pipe'''.
# Connect a Pipe to the Floating Air Pump. The Pipe will be shown at the end of the first Pipe.
# The '''Base-attached Air Pump''' can be placed on a Seabase to pump oxygen through '''Pipes''' without having to place '''Pipes''' at/from the water surface.
# The Base-attached Air Pump can be placed on a Seabase to pump oxygen through Pipes without having to place Pipes at/from the water surface.
# If the player swims near the end of a '''Pipe''', they will automatically receive Oxygen.
# If the player swims near the end of a Pipe, they will automatically receive Oxygen.


==Recipe==
==Recipe==
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Screenshots=
Screenshots=
<gallery widths="200" spacing="small" >
<gallery widths="200" spacing="small" >
pipes.jpg|The final '''Pipes''' model.
pipes.jpg|The final Pipes model.
2016-10-16_00001.jpg|A '''Floating Air Pump'''
2016-10-16_00001.jpg|A Floating Air Pump
2016-10-16_00002.jpg|A '''Pipe''' connected to a '''Floating Air Pump'''
2016-10-16_00002.jpg|A Pipe connected to a Floating Air Pump
Base pipes.jpg|'''Pipes''' connected to a '''Base Pipe Connector'''
Base pipes.jpg|Pipes connected to a Base Pipe Connector
2016-10-16_00004.jpg|A network of '''Pipes'''
2016-10-16_00004.jpg|A network of Pipes
2016-10-16_00006.jpg|A '''Pipe''' refilling the player's Oxygen
2016-10-16_00006.jpg|A Pipe refilling the player's Oxygen
2016-10-16_00009.jpg|'''Pipes''' can be placed through the ground
2016-10-16_00009.jpg|Pipes can be placed through the ground


|-|
|-|
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Concept Art=
Concept Art=
<gallery widths="200" spacing="small" >
<gallery widths="200" spacing="small" >
pipes2.jpg|'''Pipes''' final model drawing.
pipes2.jpg|Pipes final model drawing.
</gallery>
</gallery>
</tabber>
</tabber>

Revision as of 11:50, 7 March 2018

<tabber> Pipe= <infobox> <title source="title1"><default>Pipes (Subnautica)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label> <label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:pipe||1}} </format> <label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> 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<label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> |-| Floating Pump= <infobox> <title source="title1"><default>Pipes (Subnautica)</default></title> <image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label> <label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:pipesurfacefloater||1}} </format> <label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> </tabber>

Pipes and the Floating Air Pumps are crafted by using the Fabricator. They allow the player to pump Oxygen from the surface.

The Base-attached Air Pump can be constructed using the Habitat Builder, which allows the player to pump Oxygen from a Seabase instead of the surface. This may be a more preferable choice for areas too deep to use the Floating Air Pump.

Usage

Pipes allow the player to create a network of interconnected Pipes with readily available Oxygen underwater.

The Base Pipe Connector pumps Oxygen through Pipes from a Seabase without the need to place Pipes at the surface.

A Pipe must be connected to an Air Pump in order to carry oxygen. A player's Standard O₂ Tank will start filling once they swim near an active Pipe.

How to Use

  1. Place a Floating Air Pump above the water.
  2. Connect a Pipe to the Floating Air Pump. The Pipe will be shown at the end of the first Pipe.
  3. The Base-attached Air Pump can be placed on a Seabase to pump oxygen through Pipes without having to place Pipes at/from the water surface.
  4. If the player swims near the end of a Pipe, they will automatically receive Oxygen.

Recipe

(no target detected)

Titanium.pngTitanium.pngItem Arrow.pngFabricator.pngItem Arrow.pngPipe Surface Floater.png
Titanium.pngTitanium.pngItem Arrow.pngHabitat Builder.pngItem Arrow.pngBase Pipe Connector.png

Data Bank Entry

Air Pumps PDA Encyclopedia.png

Air pumps can be used to pipe breathable air to a remote location.

  • The base-attached airpump can be built at a compatible habitat, and will source oxygen directly from the habitat's oxygen generator
  • The floating airpump must have access to breathable air, and be floating on the water's surface
  • Pumps must be connected to a pipe chain to function

Gallery

<tabber> Screenshots=

</tabber>

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