Creature Decoy: Difference between revisions

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A [[Cyclops Decoy Tube Upgrade]] will increase the capacity of the Decoy Loading Tube, allowing multiple '''Creature Decoys''' to be loaded at once.
A [[Cyclops Decoy Tube Upgrade]] will increase the capacity of the Decoy Loading Tube, allowing multiple '''Creature Decoys''' to be loaded at once.


One of the recent game bugs are the Ultra Glide Fins spawning in place of the Creature Decoy. A way to fix this is saving the game, then re-open the game.
One of the recent game bugs are the [[Ultra Glide Fins]] spawning in place of the '''Creature Decoy at '''[http://subnautica.wikia.com/wiki/Destroyed_Lifepods Lifepod 4]. A way to fix this is saving the game, then re-open the game.


If after that, the fins are still there, Try looking in the spawn locations of the Ultra Glide Fins.
If after that, the fins are still there, Try looking in the spawn locations of the [[Ultra Glide Fins]].


==Recipe==
==Recipe==

Revision as of 21:03, 23 February 2018

<infobox> <title source="title1"><default>Creature Decoy</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:cyclopsdecoy||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Creature Decoy is a deployable tool, crafted using the Fabricator. It acts as a distraction device to attract hostile creatures to it when deployed, giving the player the opportunity to escape whilst the creatures are distracted. It can be deployed by hand or from the Cyclops. The Data Box containing the blueprint for the Creature Decoy can be found in Lifepod 4 and the Underwater Islands Wreck.

Uses

To deploy a Creature Decoy from the Cyclops, there must be a decoy stored inside the Decoy Loading Tube. The decoy can be deployed while piloting the Cyclops by pressing the decoy button located in the top right of the Cyclops' HUD. When a Creature Decoy is launched from the Cyclops, it is displayed as a yellow orb on the Cyclops' hostile creature display.

A Cyclops Decoy Tube Upgrade will increase the capacity of the Decoy Loading Tube, allowing multiple Creature Decoys to be loaded at once.

One of the recent game bugs are the Ultra Glide Fins spawning in place of the Creature Decoy at Lifepod 4. A way to fix this is saving the game, then re-open the game.

If after that, the fins are still there, Try looking in the spawn locations of the Ultra Glide Fins.

Recipe

(no target detected)

Data Bank Entry

Decoy-1.png

This advanced deployable is a catch-all solution for mimicking the behavior of a living creature, for purposes of scientific research or predator evasion.

  • Vibrates, cycles air and water, and sends out randomized, high-frequency sound waves to emulate a living organism
  • May be hand-placed, or launched from compatible Cyclops submarines
  • Short on-board battery provides limited lifespan
  • Attracts predators of all kinds

Gallery

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