Fungal Sample: Difference between revisions
(→Description: "Mushroom caps" no longer break off. Fungal samples can be harvested directly instead. Tested it with v1.0) |
Balexandre (talk | contribs) (added hatching enzymes) |
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==Description== |
==Description== |
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The player can obtain '''Fungal Samples''' by harvesting a "Mushroom Cap" with the [[Survival Knife|Knife]]. The only practical use for '''Fungal Samples''' is fuel for the [[Bioreactor]]. |
The player can obtain '''Fungal Samples''' by harvesting a "Mushroom Cap" with the [[Survival Knife|Knife]]. The only practical use for '''Fungal Samples''' is fuel for the [[Bioreactor]] and for [[Hatching Enzymes]]. |
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'''Fungal Samples''' are not scannable. |
'''Fungal Samples''' are not scannable. |
Revision as of 23:08, 21 February 2018
<infobox> <title source="title1"><default>Fungal Sample</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:treemushroompiece||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Fungal Sample is a raw material that can be obtained from the Tree Mushroom in Mushroom Forests. The PDA description states that the sample contains fungal enzymes.
Description
The player can obtain Fungal Samples by harvesting a "Mushroom Cap" with the Knife. The only practical use for Fungal Samples is fuel for the Bioreactor and for Hatching Enzymes.
Fungal Samples are not scannable.
Energy Value
(no target detected)
Uses In Crafting
Spoiler alert: The following section contains story related material. |
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Hatching Enzymes |
Gallery
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