Floodlight (Subnautica): Difference between revisions

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** [[Blood Kelp Zone]]
** [[Blood Kelp Zone]]
** 2x [[Kelp Forest]]
** 2x [[Kelp Forest]]
** 3x [[Grassy Plateaus]]|Fragments2 = 1}}The '''Floodlight''' is an [[Interior Modules|appliance]] that emits light in one direction. It can be crafted on the seabed or near [[Seabases]] by using the [[Habitat Builder]].
** 3x [[Grassy Plateaus]]|Fragments2 = 1}}
The '''Floodlight''' is an [[Interior Modules|appliance]] that emits light in one direction. It can be crafted on the seabed or near [[Seabases]] by using the [[Habitat Builder]].


Like the [[Spotlight]], the '''Floodlight''' is [[Energy|Seabase-powered]]. It will not provide lighting if the Seabase it is connected to does not have power.
Like the [[Spotlight]], the '''Floodlight''' is [[Energy|Seabase-powered]]. It will not provide lighting if the Seabase it is connected to does not have power.
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==Recipe==
==Recipe==
{{Recipe2}}
{{Recipe2}}

{{Clear}}
{{Clear}}



Revision as of 17:24, 5 February 2018

This article is about the Floodlight. You may be looking for the Spotlight.

<infobox> <title source="title1"><default>Floodlight (Subnautica)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:techlight||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Floodlight is an appliance that emits light in one direction. It can be crafted on the seabed or near Seabases by using the Habitat Builder. Like the Spotlight, the Floodlight is Seabase-powered. It will not provide lighting if the Seabase it is connected to does not have power. When placing with the Habitat Builder, the Floodlight will be shown in three different colors. Red means it can't be built in the current location. Yellow means it can be built, but it won't be powered. Green means it is both buildable and powered in the current location. Each Floodlight consumes three points energy every three seconds, or 60 power per minute. In order to use this item, the player has to acquire its Blueprint by scanning the Floodlights found in some Wrecks or inside the Aurora.

Recipe

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Data Bank Entry

Work light.jpg

The standard issue floodlight is designed to focus a bright beam of light in a single direction, useful in all kinds of industrial and emergency operations. Functions in all known environments.

Gallery

Trivia

  • The Floodlight was originally battery-powered, instead of taking power from nearby bases.
    • Despite the change, the data bank entry still states it is battery-powered.