Nickel Ore (Subnautica): Difference between revisions

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{{Craftable|title1 = <center>Nickel Ore|image4 =Nickel Ore.png |tab = [[Raw Materials]]|description = Ni. Versatile alloy ingredient required in vehicle depth upgrades.|acqired_from = * [[Large Resource Deposits]]
{{Craftable|title1 = Nickel Ore|image4 =Nickel Ore.png |tab = [[Raw Materials]]|description = Ni. Versatile alloy ingredient required for advanced fabrication.|acqired_from = * [[Large Resource Deposits]]
* Seabed|size = 1|item_id = <i>nickel</i>|biome =
* Seabed|size = 1|item_id = <i>nickel</i>|biome =
* [[Inactive Lava Zone]]
* [[Inactive Lava Zone]]

Revision as of 14:13, 17 January 2018

<infobox> <title source="title1"><default>Nickel Ore (Subnautica)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:nickel||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> Nickel Ore is a raw material that is found exclusively in deeper areas. Nickel Ore can be found as a Large Resource Deposit, and as loose chunks of ore on the seabed. It is used to create the Cyclops Depth Module MK2, Prawn Suit Jump Jet Upgrade and Prawn Suit Depth Module MK1.

Uses in Crafting

Modification Station

Cyclops Depth Module MK1.pngPlasteel Ingot.pngNickel Ore.pngNickel Ore.pngNickel Ore.pngItem Arrow.pngModification Station.pngItem Arrow.pngCyclops Depth Module MK2.png

Vehicle Upgrade Console

Plasteel Ingot.pngNickel Ore.pngNickel Ore.pngNickel Ore.pngRuby.pngRuby.pngItem Arrow.pngVehicle Upgrade Console.pngItem Arrow.pngPrawn Suit Depth Module MK1.png
Nickel Ore.pngNickel Ore.pngCrystalline Sulfur.pngCrystalline Sulfur.pngCrystalline Sulfur.pngTitanium.png×5Lithium.pngItem Arrow.pngVehicle Upgrade Console.pngItem Arrow.pngPrawn Suit Jump Jet Upgrade.png

Data Bank Entry

Nickel is a medium-hard, ductile metal used extensively in production of strong metal alloys. It has applications throughout the construction industry.

Assessment: Useful in advanced vehicle modification

Gallery

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