User:ChrisFo/Testing: Difference between revisions

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__NOTOC__
__NOTOC__


<div style="text-align:center;">{{YoutubePlayer
Red test:
|id = QdDkVg6pELQ
<div class="new-exp" style="background:crimson; color:#ffffff; margin:0 auto 1em auto; padding:0 2px; border:2px solid #000000; -moz-border-radius:7.5px; border-radius:7.5px;">
|width = 100%
{| border="0" style="text-align:centre" cellpadding="2"
|height = 375
|width="100"|[[File:AuroraAchievement.jpg|99px]]
|autoplay = 1
|'''Extinction Event Avoided'''<br />
}}</div>
''Repair the Aurora's Drive Core''<br /><br />
'''How to obtain:'''
The player has to fix the breaches in the [[Aurora|Aurora's]] drive core.
|}
</div>


<div style="text-align:center;">{{YoutubePlayer
<div class="new-exp" style="background:#660000; color:#ffffff; margin:0 auto 1em auto; padding:0 2px; border:2px solid #000000; -moz-border-radius:7.5px; border-radius:7.5px;">
|id = QdDkVg6pELQ
{| border="0" style="text-align:centre" cellpadding="2"
|width = 640
|width="100"|[[File:AuroraAchievement.jpg|99px]]
|height = 360
|'''Extinction Event Avoided'''<br />
}}</div>
''Repair the Aurora's Drive Core''<br /><br />
'''How to obtain:'''
The player has to fix the breaches in the [[Aurora|Aurora's]] drive core.
|}
</div>


<div style="text-align:center;">{{YoutubePlayer
----
|id = QdDkVg6pELQ
|width = 420
|height = 315
}}</div>


<div style="text-align:center;">{{YoutubePlayer
Normal:
|id = QdDkVg6pELQ

|width = 480
<div class="new-exp" style="background:orange; color:#ffffff; margin:0 auto 1em auto; padding:2px 2px; border:2px solid #000000; -moz-border-radius:7.5px; border-radius:7.5px;">
|height = 390
{| border="0" style="text-align:centre" cellpadding="2"
}}</div>
|width="100"|[[File:AuroraAchievement.jpg|99px]]
|'''Extinction Event Avoided'''<br />
''Repair the Aurora's Drive Core''<br /><br />
'''How to obtain:'''
The player has to fix the breaches in the [[Aurora|Aurora's]] drive core.
|}
</div>

1. -> Darker Link
<div class="new-exp" style="background:orange; color:#ffffff; margin:0 auto 1em auto; padding:2px 2px; border:2px solid #000000; -moz-border-radius:7.5px; border-radius:7.5px;">
{| border="0" style="text-align:centre" cellpadding="2"
|width="100"|[[File:AuroraAchievement.jpg|99px]]
|'''Extinction Event Avoided'''<br />
''Repair the Aurora's Drive Core''<br /><br />
'''How to obtain:'''
The player has to fix the breaches in the [[Aurora|<font color=#0996ee>Aurora's</font>]] drive core.
|}
</div>

2.
<div class="new-exp" style="background:orange; color:#ffffff; margin:0 auto 1em auto; padding:2px 2px; border:2px solid #000000; -moz-border-radius:7.5px; border-radius:7.5px;">
{| border="0" style="text-align:centre" cellpadding="2"
|width="100"|[[File:AuroraAchievement.jpg|99px]]
|'''Extinction Event Avoided'''<br />
''Repair the Aurora's Drive Core''<br /><br />
'''How to obtain:'''
The player has to fix the breaches in the [[Aurora|<font color=#088adb>Aurora's</font>]] drive core.
|}
</div>

3.
<div class="new-exp" style="background:orange; color:#ffffff; margin:0 auto 1em auto; padding:2px 2px; border:2px solid #000000; -moz-border-radius:7.5px; border-radius:7.5px;">
{| border="0" style="text-align:centre" cellpadding="2"
|width="100"|[[File:AuroraAchievement.jpg|99px]]
|'''Extinction Event Avoided'''<br />
''Repair the Aurora's Drive Core''<br /><br />
'''How to obtain:'''
The player has to fix the breaches in the [[Aurora|<font color=#077ec8>Aurora's</font>]] drive core.
|}
</div>

4.
<div class="new-exp" style="background:orange; color:#ffffff; margin:0 auto 1em auto; padding:2px 2px; border:2px solid #000000; -moz-border-radius:7.5px; border-radius:7.5px;">
{| border="0" style="text-align:centre" cellpadding="2"
|width="100"|[[File:AuroraAchievement.jpg|99px]]
|'''Extinction Event Avoided'''<br />
''Repair the Aurora's Drive Core''<br /><br />
'''How to obtain:'''
The player has to fix the breaches in the [[Aurora|<font color=#0772b5>Aurora's</font>]] drive core.
|}
</div>

5.
<div class="new-exp" style="background:orange; color:#ffffff; margin:0 auto 1em auto; padding:2px 2px; border:2px solid #000000; -moz-border-radius:7.5px; border-radius:7.5px;">
{| border="0" style="text-align:centre" cellpadding="2"
|width="100"|[[File:AuroraAchievement.jpg|99px]]
|'''Extinction Event Avoided'''<br />
''Repair the Aurora's Drive Core''<br /><br />
'''How to obtain:'''
The player has to fix the breaches in the [[Aurora|<font color=#0666a2>Aurora's</font>]] drive core.
|}
</div>

6.
<div class="new-exp" style="background:orange; color:#ffffff; margin:0 auto 1em auto; padding:2px 2px; border:2px solid #000000; -moz-border-radius:7.5px; border-radius:7.5px;">
{| border="0" style="text-align:centre" cellpadding="2"
|width="100"|[[File:AuroraAchievement.jpg|99px]]
|'''Extinction Event Avoided'''<br />
''Repair the Aurora's Drive Core''<br /><br />
'''How to obtain:'''
The player has to fix the breaches in the [[Aurora|<font color=#055a8f>Aurora's</font>]] drive core.
|}
</div>

7.
<div class="new-exp" style="background:orange; color:#ffffff; margin:0 auto 1em auto; padding:2px 2px; border:2px solid #000000; -moz-border-radius:7.5px; border-radius:7.5px;">
{| border="0" style="text-align:centre" cellpadding="2"
|width="100"|[[File:AuroraAchievement.jpg|99px]]
|'''Extinction Event Avoided'''<br />
''Repair the Aurora's Drive Core''<br /><br />
'''How to obtain:'''
The player has to fix the breaches in the [[Aurora|<font color=#054e7c>Aurora's</font>]] drive core.
|}
</div>

8.
<div class="new-exp" style="background:orange; color:#ffffff; margin:0 auto 1em auto; padding:2px 2px; border:2px solid #000000; -moz-border-radius:7.5px; border-radius:7.5px;">
{| border="0" style="text-align:centre" cellpadding="2"
|width="100"|[[File:AuroraAchievement.jpg|99px]]
|'''Extinction Event Avoided'''<br />
''Repair the Aurora's Drive Core''<br /><br />
'''How to obtain:'''
The player has to fix the breaches in the [[Aurora|<font color=#04426a>Aurora's</font>]] drive core.
|}
</div>

----

0. -> Dark Orange + Shades
<div class="new-exp" style="background:#ff8c00; color:#ffffff; margin:0 auto 1em auto; padding:2px 2px; border:2px solid #000000; -moz-border-radius:7.5px; border-radius:7.5px;">
{| border="0" style="text-align:centre" cellpadding="2"
|width="100"|[[File:AuroraAchievement.jpg|99px]]
|'''Extinction Event Avoided'''<br />
''Repair the Aurora's Drive Core''<br /><br />
'''How to obtain:'''
The player has to fix the breaches in the [[Aurora|Aurora's]] drive core.
|}
</div>

0.1
<div class="new-exp" style="background:#ff8c00; color:#ffffff; margin:0 auto 1em auto; padding:2px 2px; border:2px solid #000000; -moz-border-radius:7.5px; border-radius:7.5px;">
{| border="0" style="text-align:centre" cellpadding="2"
|width="100"|[[File:AuroraAchievement.jpg|99px]]
|'''Extinction Event Avoided'''<br />
''Repair the Aurora's Drive Core''<br /><br />
'''How to obtain:'''
The player has to fix the breaches in the [[Aurora|Aurora's]] drive core.
|}
</div>

0.2
<div class="new-exp" style="background:#eb8100; color:#ffffff; margin:0 auto 1em auto; padding:2px 2px; border:2px solid #000000; -moz-border-radius:7.5px; border-radius:7.5px;">
{| border="0" style="text-align:centre" cellpadding="2"
|width="100"|[[File:AuroraAchievement.jpg|99px]]
|'''Extinction Event Avoided'''<br />
''Repair the Aurora's Drive Core''<br /><br />
'''How to obtain:'''
The player has to fix the breaches in the [[Aurora|Aurora's]] drive core.
|}
</div>

0.3
<div class="new-exp" style="background:#d87600; color:#ffffff; margin:0 auto 1em auto; padding:2px 2px; border:2px solid #000000; -moz-border-radius:7.5px; border-radius:7.5px;">
{| border="0" style="text-align:centre" cellpadding="2"
|width="100"|[[File:AuroraAchievement.jpg|99px]]
|'''Extinction Event Avoided'''<br />
''Repair the Aurora's Drive Core''<br /><br />
'''How to obtain:'''
The player has to fix the breaches in the [[Aurora|Aurora's]] drive core.
|}
</div>

0.4
<div class="new-exp" style="background:#c46c00; color:#ffffff; margin:0 auto 1em auto; padding:2px 2px; border:2px solid #000000; -moz-border-radius:7.5px; border-radius:7.5px;">
{| border="0" style="text-align:centre" cellpadding="2"
|width="100"|[[File:AuroraAchievement.jpg|99px]]
|'''Extinction Event Avoided'''<br />
''Repair the Aurora's Drive Core''<br /><br />
'''How to obtain:'''
The player has to fix the breaches in the [[Aurora|Aurora's]] drive core.
|}
</div>

0.5
<div class="new-exp" style="background:#b16100; color:#ffffff; margin:0 auto 1em auto; padding:2px 2px; border:2px solid #000000; -moz-border-radius:7.5px; border-radius:7.5px;">
{| border="0" style="text-align:centre" cellpadding="2"
|width="100"|[[File:AuroraAchievement.jpg|99px]]
|'''Extinction Event Avoided'''<br />
''Repair the Aurora's Drive Core''<br /><br />
'''How to obtain:'''
The player has to fix the breaches in the [[Aurora|Aurora's]] drive core.
|}
</div>

0.6
<div class="new-exp" style="background:#9d5600; color:#ffffff; margin:0 auto 1em auto; padding:2px 2px; border:2px solid #000000; -moz-border-radius:7.5px; border-radius:7.5px;">
{| border="0" style="text-align:centre" cellpadding="2"
|width="100"|[[File:AuroraAchievement.jpg|99px]]
|'''Extinction Event Avoided'''<br />
''Repair the Aurora's Drive Core''<br /><br />
'''How to obtain:'''
The player has to fix the breaches in the [[Aurora|Aurora's]] drive core.
|}
</div>

1. -> Normal Orange + Shades
<div class="new-exp" style="background:#ffa500; color:#ffffff; margin:0 auto 1em auto; padding:2px 2px; border:2px solid #000000; -moz-border-radius:7.5px; border-radius:7.5px;">
{| border="0" style="text-align:centre" cellpadding="2"
|width="100"|[[File:AuroraAchievement.jpg|99px]]
|'''Extinction Event Avoided'''<br />
''Repair the Aurora's Drive Core''<br /><br />
'''How to obtain:'''
The player has to fix the breaches in the [[Aurora|Aurora's]] drive core.
|}
</div>

2.
<div class="new-exp" style="background:#eb9800; color:#ffffff; margin:0 auto 1em auto; padding:2px 2px; border:2px solid #000000; -moz-border-radius:7.5px; border-radius:7.5px;">
{| border="0" style="text-align:centre" cellpadding="2"
|width="100"|[[File:AuroraAchievement.jpg|99px]]
|'''Extinction Event Avoided'''<br />
''Repair the Aurora's Drive Core''<br /><br />
'''How to obtain:'''
The player has to fix the breaches in the [[Aurora|Aurora's]] drive core.
|}
</div>

3.
<div class="new-exp" style="background:#d88c00; color:#ffffff; margin:0 auto 1em auto; padding:2px 2px; border:2px solid #000000; -moz-border-radius:7.5px; border-radius:7.5px;">
{| border="0" style="text-align:centre" cellpadding="2"
|width="100"|[[File:AuroraAchievement.jpg|99px]]
|'''Extinction Event Avoided'''<br />
''Repair the Aurora's Drive Core''<br /><br />
'''How to obtain:'''
The player has to fix the breaches in the [[Aurora|Aurora's]] drive core.
|}
</div>

4.
<div class="new-exp" style="background:#c47f00; color:#ffffff; margin:0 auto 1em auto; padding:2px 2px; border:2px solid #000000; -moz-border-radius:7.5px; border-radius:7.5px;">
{| border="0" style="text-align:centre" cellpadding="2"
|width="100"|[[File:AuroraAchievement.jpg|99px]]
|'''Extinction Event Avoided'''<br />
''Repair the Aurora's Drive Core''<br /><br />
'''How to obtain:'''
The player has to fix the breaches in the [[Aurora|Aurora's]] drive core.
|}
</div>

5.
<div class="new-exp" style="background:#b17200; color:#ffffff; margin:0 auto 1em auto; padding:2px 2px; border:2px solid #000000; -moz-border-radius:7.5px; border-radius:7.5px;">
{| border="0" style="text-align:centre" cellpadding="2"
|width="100"|[[File:AuroraAchievement.jpg|99px]]
|'''Extinction Event Avoided'''<br />
''Repair the Aurora's Drive Core''<br /><br />
'''How to obtain:'''
The player has to fix the breaches in the [[Aurora|Aurora's]] drive core.
|}
</div>


----
----

Revision as of 17:53, 11 January 2018



Spoiler.png Name of achievement

Description

Spoiler.png Name of achievement

Description


Click here!


Isn't this amazing?

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Game Platforms

XBox

The first XBox update was on July 10, 2016. XBox Support is still in development and the V1.0 update will be one month after the PC release. All release notes can be seen here.

PS4

PS4 Support is not available at the moment. It will be added later to the game.

Oculus Rift & HTC Vive

Oculus Rift and HTC Vive Support is not yet fully built into the game. To increase immersion, it is advised not to use cheats.

In the "Crash Site" update, Oculus Rift and HTC Vive support was highly increased, making it possible for the player to use all relevant menus.

Please check the official Subnautica Guide for Virtual Reality.

Oculus Rift: As a result, using OVR is at the player's own risk.

In the "Crash Site" update, Oculus Rift support was highly increased, making it possible for the player to use all relevant menus.

To play with Oculus Rift Support, select the "Oculus Rift" button when starting the game. This feature is currently only available in Experimental Mode.

HTC Vive: Using SteamVR will not work with the Vive Controllers, though, this is coming in the future proven by one of their posts on Trello so players with have to use a PS4 or Xbox 1 controller instead.

To play with the HTC Vive, select the "Subnautica with SteamVR" button when starting the game.

About: The Vive & the Rift use custom tracking technology to provide ultra-low latency 360° head tracking, allowing the player to seamlessly look around the virtual sea world just as they would in real life. Every subtle movement of the player's head is tracked in real time, creating a natural and intuitive experience.

The Vive & the Oculus Rift provide an approximately 110° field of view, stretching the virtual sea world beyond peripheral vision. The player's view of the game is no longer boxed in on a screen and is only limited by what their eyes can see. The combination of the wide field of view with head-tracking and stereoscopic 3D creates an immersive virtual reality experience.

Prototypes

Gameplay Protoypes Icon.png

Access to seven early development Prototype builds was sold within the earliest access campaign, selling the Subnautica Special Edition, which included other items such as the Special Hull Plate Upgrade and extra soundtracks.

Over the course of about one year Subnautica went through a number of Prototype builds. A lot of features were explored, like modular sub construction and base building. Also mechanics like dynamic lava, submarine ballast controls and more.

Notable is the change within the name from Descend to Subnautica.

Prototype #7 was lost at sea.

Eventually the Subnautica Terrain Test could be seen as another Prototype.

Prototype Descend 1: 40.03 MB

Prototype Descend 2: 91.7 MB

Prototype Descend 3: 63.2 MB

Prototype Subnautica 4: 65.4 MB

Prototype Subnautica 5.1: 67.1 MB

Prototype Subnautica 6: 74.3 MB

Prototype Subnautica 8 ( 7 ): 258.7 MB

Prototype Subnautica Terrain Test: 200 MB



Software Engineers

<tabber>

Jonas Grohmann=

Jonas Grohmann - Software Engineer
"I create all the bugs, that's what I do"
―Jonas Grohmann

Website: http://lumpn.de

After almost dropping out of university twice to make computer games instead of learning about skolemization and formal verification, Jonas now holds a master's degree in Computer Science and makes computer games. Hah!

Unbeknownst to Charlie Jonas’ career at Unknown Worlds started as a mapper for Natural Selection 1 where he managed to finish one single room. Encouraged by this huge success he ran the fastest NS1 servers in Europe on launch day and still remembers sneaking into the university’s data center to pull this off like it was yesterday.

Jonas fixes the bugs, optimizes performance, causes a mess, and wears the “I broke the build” T-shirt with great pride. He enjoys traveling and sometimes does a decent Count von Count impersonation including bats and lightning.

|-| Scott Thunelius=

Scott Thunelius - Software Engineer & 3D Artist

Scott is a coder and 3D artist. He’s spent most of his career working on MMORPGs and now happily resides deep in the underwater landscape of Subnautica’s codebase. When not making games he’s playing music and systematically attempting put every BBQ joint to be found in Texas out of business with his insatiable love of brisket.

|-| Andreas Urwalek=

Andreas Urwalek - Software Engineer
"wow patch 7.0.3: we removed half of the games features"
―Andreas Urwalek

Software Engineer

Game programming (Austria)

|-| David Kalina=

David Kalina- Software Engineer

David Kalina is the co-founder and co-owner of the award-winning game studio Tiger Style. Kalina started Tiger Style with Randy Smith in 2009, and released the award-winning game Spider: The Secret of Bryce Manor, and most recently the Independent Games Festival nominated game Waking Mars.

Kalina is a games industry veteran, previously working on projects such as Tom Clancy's Splinter Cell, Deus Ex: Invisible War, and the Thief series. Kalina currently resides in Austin, Texas.

</tabber>

World Designers

<tabber>

Michael Schouten=

Michael Schouten - World Designer
"I wish I had those sideburns"
―Michael Schouten

Michael was originally a Natural Selection 1 map contributor. In 2007 he graduated from Glasgow University, and worked as a functionality tester before joining the off-site team in 2010. He was hired as a level designer and has contributed towards several Natural Selection 2 maps. Currently he is developing environments for Subnautica.

|-| Oliver Hobbs=

Oliver Hobbs - World Designer
"Floaty brain guy is floaty."
―Oliver Hobbs

Oli joined the offsite team in June 2009 as a mapper for Natural Selection 2. He spends his time complaining, being cynical and drinking tea.

|-| Andrew Jones=

Andrew Jones - World Designer
"I am the victim of a conspiracy to overwrite every field I change. But I shall fight against it"
―Andrew Jones

Andrew attended Oxford Brookes University and received a BA in Architecture. He contributed to NS1 back in the day, and joined the UWE team in 2009, initially to help maintain the website. He soon moved on to art and level design, and nobody had the heart to tell him to pack it in.

When not making or playing games, Andrew’s many hobbies include brick-spotting, desperation and breathing. He lives in London.

|-| Jake Smith=

Jake Smith - World Designer

Jake is an artist with an associate degree in Computer Animation, and a bachelor's degree in Fine Arts from the University of Utah. He began working on a custom map for NS2, which caught the attention of Charlie and Cory, and eventually led to a position working to further develop this level, and to work on future level design projects. He continues to work in level design for NS2 and future projects.

|-| Kiel McDonald=

Kiel McDonald - World Designer

World Designer

|-| Liam Tart=

Liam Tart - World Designer
"I think I'm gonna go with Salted Caramel... seriously they're amazing. Covered in chocolate on the outside with caramel on the iside. It'll blow yer mind!"
―Liam Tart

Liam worked together with UWE on Natural Selectin II. After that Liam went of to work on Alien Isolation at Creative Assembly, then he was at Sony for a bit working on PSVR. He went back to CA to work on Halo Wars and now he is rejoining UWE.

Check out some of his work here or on his official website.


</tabber>




Twitter scm test

Real time development tracker

<twitter screen-name="Subnauticascm" chrome="transparent nofooter" tweet-limit="7" height="500" width="700" theme="dark"> </twitter>

TOC Test

Contents 0–9
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Contents: 0–9 · A · B · C · D · E · F · G · H · I · J · K · L · M · N · O · P · Q · R · S · T · U · V · W · X · Y · Z