Prawn Suit (Subnautica): Difference between revisions

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Tag: gallery
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== Gallery ==
== Gallery ==
<gallery>
<gallery>
LavaZone2Small.jpg|Artwork by the developers
ExosuitFragment.jpg|Exosuit Fragment
Exosuitmodel.jpg|Exosuit Models from [https://sketchfab.com/models/409628e44d7341a09ec085a63f884672 Sketchfab]
2015-03-27_00002.jpg|The Exosuit in the Cyclops. [https://twitter.com/Subnautica Subnautica Twitter]
exosuit_01_in_game.jpg|Exosuit in developer game mode
exosuit_01_in_game.jpg|Exosuit in developer game mode
2015-05-04_00142.jpg|Pre-Alpha Model
2015-05-04_00142.jpg|Pre-Alpha Model
Exosuitmodel.jpg|Exosuit Models from [https://sketchfab.com/models/409628e44d7341a09ec085a63f884672 Sketchfab]
2015-03-27_00002.jpg|The Exosuit in the Cyclops. [https://twitter.com/Subnautica Subnautica Twitter]
LavaZone2Small.jpg|[[Concept Art]] by the developers
</gallery>
</gallery>



Revision as of 05:47, 23 May 2015

Exosuit.png

The Exosuit is an unimplemented vehicle.

Despite its name, it is not a suit, but a mecha.

It can currently be added to the player's inventory using the Debug Console by entering the command ITEM EXOSUIT. However, it cannot be placed or used. It is extremely heavy to the point where the player will be pulled down to the ocean floor with it in their inventory.

According to a Twitter status, the player will be able to dock it into the Cyclops, in a fashion similar to the Seamoth, and will be able to use the Exosuit to explore dark and/or deep places. [1]

A 3D model of the Exosuit can be found on Sketchfab.

Recipe

The Exosuit cannot be crafted at the moment, as it has not been fully implemented yet, but the recipe seems to be the following:

Titanium.pngTitanium.pngBattery.pngGlass.pngCopper Ore.pngExosuit Blueprint.pngItem Arrow.pngStop.pngItem Arrow.pngExosuit.png

Speculation

An artwork published by the developers suggests that the Exosuit will be needed in order to safely cross the Inactive Lava Zone. Whether this is due to pressure - the Inactive Lava Zone is located at a depth of more than 1000 meters - or due to heat is unknown.

Early animations for the Exosuit can be viewed here.

Pre-Alpha

In the Pre-Alpha game, the Exosuit was implemented but buggy. It also had jet boosting capabilities but no mining drill, as seen in the Sketchfab Model shown below.

Gallery

References