Nuclear Reactor (Subnautica): Difference between revisions
GemmaBeepo (talk | contribs) No edit summary |
GemmaBeepo (talk | contribs) No edit summary |
||
Line 18: | Line 18: | ||
==Use== |
==Use== |
||
{{Recipe|item=Reactor Rod|machine=Nuclear Reactor|result=Energy|resultcount=10000|result2 = Depleted Reactor Rod}} |
{{Recipe|item=Reactor Rod||item=Reactor Rod|item=Reactor Rod|item=Reactor Rod|machine=Nuclear Reactor|result=Energy|resultcount=10000|result2 = Depleted Reactor Rod}} |
||
{{Clear}} |
{{Clear}} |
||
Line 36: | Line 36: | ||
* Do not attempt to replace reactor rods without a full radiation suit |
* Do not attempt to replace reactor rods without a full radiation suit |
||
* Do not attempt to overclock the reactor |
* Do not attempt to overclock the reactor |
||
Revision as of 17:04, 29 October 2017
<infobox> <title source="title1"><default>Nuclear Reactor (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:basenuclearreactor||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>NuclearReactorFragment</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>


Exercise caution when handling radioactive materials. Exposure risks corrupting your PDA's recording of the circumstances of your death. File:NuclearReactorVO.ogg
― PDA, Dialogue

The Nuclear Reactor processes Uraninite Crystal-based Reactor Rods into Energy for use by a Seabase. The Nuclear Reactor is constructed with the Habitat Builder, and can only be placed in the center of a Multipurpose Room.
The Nuclear Reactor generates energy at a rate of 250 power units per minute (4.166667 per second) regardless of how many Reactor Rods are installed. Each Nuclear Reactor can store a maximum of 2500 energy units.
The Nuclear Reactor can hold a maximum of four Reactor Rods, which will become depleted Reactor Rods once fully consumed.
Use
Recipe
(no target detected)
Data Bank Entry
Renewable energy sources will usually be sufficient for maintaining a small outpost. For everything else there's nuclear power.
Nuclear is ideal for energy-intensive operations such as:
|
Gallery
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.