Vehicles: Difference between revisions
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|[[File:Exosuitmodel.jpg|thumb|150px|center]] |
|[[File:Exosuitmodel.jpg|thumb|150px|center]] |
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|[[Exosuit]] |
|[[Exosuit]] |
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|Unknown (not implemented) |
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An Hightech Suit Able To Go As Deep As The Inactive Lave Zone |
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|Unknown (not implemented) |
|Unknown (not implemented) |
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*x1 [[Copper Ore]] |
*x1 [[Copper Ore]] |
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[[Category:World]] |
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===Unique Vehicles=== |
===Unique Vehicles=== |
Revision as of 22:00, 19 May 2015
Vehicles are crafted from materials and resources using the Fabricator or Constructor.
Vehicles can either
- be carried in the inventory and be equipped to the toolbar. An example is the SeaGlide, a handheld DPV (diver propulsion vehicle).
- or reside as an object in the world which can be entered and controlled.
Vehicles in the game
Craftable Vehicles
Image | Name | Description | Station | Recipe |
---|---|---|---|---|
Cyclops | A drivable submarine | Constructor | ||
SeaGlide | Cruise the open sea | Fabricator |
| |
Seamoth | A rugged submersible | Constructor |
| |
Exosuit | Unknown (not implemented) | Unknown (not implemented) |
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Unique Vehicles
Image | Name | Comment |
---|---|---|
Escape Pod |
(Also known as Lifepod) The player's starting point in the game. Accessible. | |
Aurora |
Crash-landed habitation vessel. Emits Radiation. Accessible after explosion. |