Vehicles: Difference between revisions
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* [[Cyclops Docking Bay Repair Module]] |
* [[Cyclops Docking Bay Repair Module]] |
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| style="text-align:center; font-size:12px;" |[[File:Rocket Base.png|100px|center|link= |
| style="text-align:center; font-size:12px;" |[[File:Rocket Base.png|100px|center|link=Neptune Escape Rocket]][[Neptune Escape Rocket]] |
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| style="text-align:left; font-size:12px;" |One-person planetary travel. |
| style="text-align:left; font-size:12px;" |One-person planetary travel. |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | ''None'' |
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| style="text-align:center; font-size:12px;" |Finishing the game |
| style="text-align:center; font-size:12px;" |Finishing the game |
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Revision as of 00:02, 6 October 2017
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Read at own risk This article contains unmarked spoilers. Players new to the game would want to avoid or be cautious toward this article. |
Vehicles are machines for exploration and transportation available to the player after acquiring their fragments. Vehicles are divided into deployables, which are crafted using the Fabricator and are carried by the player, and vessels, which are crafted using the Mobile Vehicle Bay and are piloted.
Craftable Vehicles
Vehicle | Description | Top Speed(m/s) | Perks/Upgrades |
---|---|---|---|
Seaglide | Converts torque into thrust underwater via propeller. | 9.5 |
|
Seamoth* | One-person submersible. |
Forward - 12.7 Backward - 5 Lateral - 11.5 Vertical - 11 |
|
Prawn Suit | Epic exosuit designed for navigating alien environments on foot. |
Forward - 6 Backward - 2.5 Lateral - 4 Thrust - 6 Thrust (upgraded) - 12 |
|
Cyclops* | Vast industrial-use submarine. |
Ahead Slow - 5.4 Ahead Standard - 8.2 Ahead Flank - 10.5 |
|
Neptune Escape Rocket | One-person planetary travel. | None | Finishing the game |
- * A save file in which the Seamoth and the Cyclops have been acquired is displayed with the respective vehicles' icons.
Future Plans
- One of the ideas listed for possible implementation after release is a jetpack.[1]
Trivia
- The original vehicle plans for Subnautica saw the player have access to two small subs, two medium-sized subs, and one or two large subs. Concept art can be found for these other submarines. Ultimately, the Cyclops, prioritized for its "civilian" look, took up so much time that more subs that didn't truly add new gameplay were considered a bad investment of resources and were scrapped.[2]
References
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