Incubator Device: Difference between revisions
No edit summary Tags: Visual edit apiedit |
(Precursor -> Alien category) Tag: sourceedit |
||
Line 28: | Line 28: | ||
</gallery>{{Navbox Precursor}} |
</gallery>{{Navbox Precursor}} |
||
[[Category:Story]] |
[[Category:Story]] |
||
[[Category: |
[[Category:Alien Technology]] |
||
[[Category: |
[[Category:Alien Structures]] |
Revision as of 03:56, 10 September 2017
![]() |
Read at own risk This article contains unmarked spoilers. Players new to the game would want to avoid or be cautious toward this article. |
The Incubator Device is a piece of Precursor technology that is located within the Aquarium of the Primary Containment Facility. It is designed to keep the five remaining Sea Emperor Leviathan Eggs alive.
The five eggs are unable to hatch, as the chamber they are contained within is not the correct environment for the babies. To hatch the eggs the player must insert Hatching Enzymes into the Terminal.
An Ion Crystal slot is present on the Incubator Device, placing one inside will activate the Alien Data Terminal, as well as trigger a response from the Sea Emperor Leviathan, and it will move to blow away the sand at the Warp Gate above the Incubator Device.
Data Bank Entry
This alien device is some form of incubator, attached intravenously to the leviathan's eggs, allowing nutrients to be fed in. |
Gallery
One of the five Sea Emperor Leviathan Eggs
The Incubator Device with five hatched Sea Emperor Leviathan Eggs
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.