Baby Leviathan Enzymes: Difference between revisions

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The model is a placeholder.
The model is a placeholder.


== Future plans ==
== Future Plans ==
* In the future, '''Baby Leviathan Enzymes''' will not be eaten, but absorbed into the skin. {{Citation Needed}}
* In the future, '''Baby Leviathan Enzymes''' will be absorbed into the skin in order to cure the player of Carar.<ref>https://trello.com/c/PtXpeGMp/6471-enzyme-interaction</ref>

== References ==
<references />
{{Navbox Items}}
{{Navbox Items}}
[[Category:In Development]]
[[Category:In Development]]

Revision as of 17:04, 30 June 2017

Spoiler (BZ).png Read at own risk
This article contains unmarked spoilers. Players new to the game would want to avoid or be cautious toward this article.


<infobox> <title source="title1"><default>Baby Leviathan Enzymes</default></title>

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<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:enzymecureball (blacklisted)||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>

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All traces of the bacterial infection have been successfully purged from your system. It should now be possible to disable the weapon system at its control terminal.

― PDA

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Baby Leviathan Enzymes are a type of raw material occasionally dropped by Sea Emperor Babies and Juveniles. The Player will be able to interact with the Enzyme, doing so will cure the player of Carar.

Baby Leviathan Enzymes are blacklisted so they cannot be spawned in. This is to prevent sequence breaking.

They are a concentrated mass of Enzyme 42.

The model is a placeholder.

Future Plans

  • In the future, Baby Leviathan Enzymes will be absorbed into the skin in order to cure the player of Carar.[1]

References

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